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What's your favorite?
Many people are quite "into" playing singleplayer levels, and I thought I'd make a poll so we know what type of challenge players want in their SP levels. It could be from battling hard enemies around each corner to brain boggling puzzles and major backtracking!
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Backtracking is Okay, but not too much. Also people like puzzles.
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I like puzzles really and battling enemies. :D
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I like the sound of "Everything" there.
Though I could say puzzles.. |
I'd go with puzzling and dodging traps... Although disabling traps would be more fun. :)
Battles are often the same (I say often because most people just put a standard boss in a standard arena), so only when originally done, I might like it. |
When I do play SP, I prefer puzzles, but mostly battling with the hapless AI. I am allergic to traps ever since the Invasion of Deserto.
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Puzzles are pretty nice, I also like "mazelike leveldesign", the first two levels of RHG:TF as the best example. Figthing baddies is fun, but only if they are placed at good locations and they don't respawn. I hate things like respawning bees.
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I voted "Everything" (because I like challenges with cheating) and "I don't like challenges" (because I don't like them normally)... :p
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Puzzles, at least good ones, and "dodging traps," at least fair ones.
...both are present in the 4th level of Blur's only (released) SP pack, which could be why I like it so much. |
This is kind of a rediculous question to ask. The more a single player level does that it does effectively, than the better it gets, especially if it mixs in a bit of everything.
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