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Palette Suite problem
Hey everybody, I don't really know if I should put this here, but anyway...
While trying to get the tileset image from a tileset (in this case Carrotus) I drag the file into tileset.exe (Neobeo's Tileset Extractor) and I get two images, Carrot1-image.png and Carrot1-mask.png. All good so far, but when I load the image(s) in Palette Suite, all I get is a 16 color large palette, completely black. [IMG]http://xs310.xs.to/xs310/06512/tilesetextract.PNG[/IMG] What to do? =| (I have version 2.31, downloaded from Alister's page) |
I'm looking into the problem. Right now, I'd recommend you convert the image to another compatible file format and try again.
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I have found and fixed the problem.
I don't have access to the most recent version of the code right now, so it'll be over a week before I'll be able to put up a new version. In the meantime, convert all 7-bit and 8-bit PNGs to another compatible file format. 1-6 bit PNGs should work fine. If there are any other bugs anyone has noticed, always feel free to tell me about them. Telling me during the next 9 days would be nice, though. P.S. This thread should probably be moved to JCS... |
Would it be too much to ask for the ability to use undo and redo for more than one step? At least 10 steps would be great.
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Make it import palettes directly from J2T =)
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I agree with both BlurredD and Neobeo, btw. :) |
Sadly, neither suggestion is feasible. I haven't looked at the code in years, and the language I coded it in is so primitive that implementing either would be long and painstaking.
This is not the case for Palette Suite 3, which is being recoded from scratch. But I have no idea when that will be released. Right now it can't even load palettes. Anyway, I've uploaded the fix. |
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