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Battle Contest
I've noticed that in the past few months, there have been barely any good battle levels.
In an attempt to get people to create more decent battle levels, I have decided to start another contest. Pitfall levels will be accepted too. Here are just a few hints when making battle levels:
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Count me in.
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I call anything "high quality", if I like it. And I'm quite a soft reviewer. ;p
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Yes, but not until after the deadline.
BTW that is not the mystery prize. It be something else, much better. |
I'm entering, although I am making a custom tileset for this, so my entry might be one of the later ones.
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Count me in. At least for now anyways.
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I might be in, as I have a few ideas here and there and battle levels are quite easy to make.
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Maybe, it depends.
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Birdie has finished the layout, and the tileset. (faster then expected due to alot of inspiration) And would like to thank FS for making that 'unusual pack man' level, as it has inspired a part of my layout.
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i'm in for fun
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count me in
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Well, I have free time on 29th and 30th, so why not!
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well,I'm planning to enter the Community episode,so I would like to be removed
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I want to be lazy a bit until 1 may,then I have a lot of exams.
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I'm trying to make one..
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Bleh, I'm not going to have enough time to make one now, so I'm out ;-;
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Levels with a lot of carrots (like say 4 or more) or quickly respawning carrots (10-15 secs) tend to be faster paced than levels with fewer carrots, despite the fact that players have more oppertunities to heal. The reason for this is the fact that a lot of carrots encourages a lot of movement between focal points in the level, creating highly dynamic gameplay where players are constantly exposed. An enemy must be chased/ambushed and attacked aggressively in a level like this, because simply hitting them and running away will mean they can heal quickly. The exercise of camping the single location of a carrot also becomes rather pointless. This, in my opinion, is the definition of fast gameplay. I should also say that strategy can still be a vital part of levels like this, but with more of a focus on quick thinking and situational tactics than in a level like battle 1. I might make an entry to this contest, but no guarantees. Suffice to say, if I do make a submission I hope that it will not be judged poorly because of this. |
When did I say the hints where the contest rules? You may do whatever you like in your level. Oh well, I guess you know more about levels than me xD
EDIT: Recently I have recived quite a few complaints that the deadline is too soon, so I have decided to add an extra week before the deadline. There is two weeks before the deadline now, and that is enough time to make a decent battle level. |
I would gladly send You my ElecLair lvl, if it only wasn`t saved in TSF. Anyone know a way to convert levels without losing half of titles?
By the way: Can anyone test this level to see it is worthy? http://critz.w.interia.pl/ElecLair.zip (warez) [Warez edit. Sharing the full versions of the non-shareware Jazz Jackrabbit games is completely forbidden. Please do not post links of any kind to such things - FQuist] |
Don't provide links to warez, also the best way to convert a level is usually to just remake the whole thing, although if it uses a 1.23 tileset it can be done, there is an article on it somewhere I believe.
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We want to join the contest now, too. I guess, some people do know this level already. It's our rayman level...
http://www.jazz2online.com/J2Ov2/dow...p?levelID=4688 |
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It's been exactly 1 week since they uploaded it. I think it's up to Purplejazz.
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I have already asked him and I think he gave an okay :p
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Back in so count me :D
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I have finished my level two days ago, but I need some music for it and it needs to be tested.. although there is probably not much to improve, as the people who saw it haven't really said things that had to be improved. Anyway, that level is my level for the contest, I hope it stands a chance.
EDIT: To confirm that I'm entering, here is the link: http://www.jazz2online.com/J2Ov2/dow...p?levelID=4717 |
Who will the judges be?
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my level is 99,9999% done.gonna upload it today
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I wasn't sure if I could enter old levels that hadn't been uploaded. I felt it was fun to join in at the last moment possible even though I don't have a good entry... It is an old unfinished crappy level that was meant to be an example level for the tileset or something like that. I added some ammo in the last minute before the contest ended (19:00 GMT+2?) and it's never been tested \o/. Uploaded 1 min after contest deadline?
Suitable for instagib or whatever. it's here: circular. It needs this set |
This contest officially ends today at 19:00 GMT, so please make any finishing touches and submit your entries ASAP.
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Give me 1 hour....:-)
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I thought it ended 19 minutes ago. I'll add some more updates to my level to reflect the later contest end... it should be downloaded once the contest has finished.
Edit: done. |
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