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my creative senses are tingling
I feel like dusting off JCS and making one last level before I move on to learning level design for new games. The general theme for the level is sketched out in my head, and it'll probably take me a month and a half to hammer out, from concept to release. However, I can't decide what gametype it should be. I've narrowed down my choices to Battle, SP, or CTF, but I'm still not sure. Pick for me.
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CTF Base Construction, of course!
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there really needs to be a BC levelpack |
Single player, if you have an active imagination it can be quite fun. It is not easy however.
Making decent (I am not talking about high ratings) MP levels theese days is much harder than you think. Also, may I ask what other games you're planning to make levels for? |
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Has anything from the Quake level design scene inspired you to get into 3D design? And if so, what in particular?
(just curious) |
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Anyway, I take it that the majority of the community wants me to make a single player level (it'll probably be two or three extra large ones, think EvilMike's level pack series). I'll get to work. |
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