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Enemy bullet
Is there any event that can harm the player and can be shot with considerably high speed? I tried using enemies and rocks as projectiles with the use of belts, but no matter how high I set the speed, they always move slowly. All I need is to make them travel horizontally, preferably Tube Turtle since it looks fine in mid-air and is affected by gravity under all circumstances.
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Place a TNT at a certain distance from an enemy with a lot of hit points (Tuf Turtles are a good victim) so that it harms, but not kills them, and the explosion will give them a considerable boost.
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When you put a tube turtle on a belt, the speed of the belt will be set by the event parameters of the tile above the belt, not of the belt itself.
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Woah, it really works. The effect is awesome. :D
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