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-   -   Jazz1 editor beta (http://www.jazz2online.com/jcf/showthread.php?t=17983)

Newspaz Nov 29, 2008 07:54 AM

Jazz1 editor beta
 
Lately I have been working on a still unnamed new Jazz1 editor. Within now and a couple of weeks I will be able to release a first beta version and I'm looking for people willing to try it.

Features worth mentioning:
  1. Animation sequence editor (no sprite editing)
  2. Special behavior editor (bees, and other enemies)
  3. Event editor with sprite preview
  4. Attack editor (change ammo sprites and shot speeds)
  5. Sound editor (change sound names and pitch)

Further the editor should provide most of the functionality also offered by the current version of JCS94.

Please contact me using PM or post in this thread.

HorvatM Nov 29, 2008 09:03 AM

I am available whenever you want me.

Hitch Nov 29, 2008 11:52 AM

Quote:

Originally Posted by RedJazz (Post 440343)
I am available whenever you want me.


Violet CLM Nov 29, 2008 01:53 PM

Excellent. I've done a myself due to its sheer necessity, but b and oh god d will rock my world. I can give it a day or two at some point if you like, but not too great of a time.

n0 Nov 29, 2008 02:59 PM

Let me know what you need and I'll see what I can do to help.

abyss Nov 30, 2008 06:29 AM

I might test this out.

DarkB Dec 1, 2008 03:08 AM

Its a nice project ;)
If u want to send Im avaible to test it.

sonicnathan 1 Dec 29, 2008 10:39 AM

If you still need beta testing, I'd love to help. My email is sonic-nathan@hotmail.com.

Newspaz Jan 3, 2009 12:02 PM

I selected some beta testers from the people I know best. Here are some screenshots for the others who still are interested.





Slaz Jan 3, 2009 02:02 PM

Looks awesome! Indeed like JCS94 (tried it once long ago), but a bit more JCS-ish by looking at the screens.

Newspaz Jan 27, 2009 04:04 AM

I just uploaded the editor to J2O.

PT32 Jan 27, 2009 12:55 PM

Looks good, and considerably better than J1CS [which is still useful to say the least].

Doubble Dutch Feb 4, 2009 04:40 AM

I have some brief notes on the level and event formats, I have them here: http://levellord.toxicsheep.com/J1Estuff.zip They outline a few basic things, and may provide some valuable info for people making their own levels. (Like how boss behaviors work.) They'll do until we get some proper documentation.

Alister Feb 12, 2009 10:01 AM

When NS uploaded the editor, it prodded me into working on OpenJazz again. Now you go and post this.

When do I get to sleep!?

Newspaz Feb 13, 2009 07:36 AM

Quote:

Originally Posted by Alister (Post 443745)
When NS uploaded the editor, it prodded me into working on OpenJazz again. Now you go and post this.

When do I get to sleep!?

Not any time soon. She has more.

I sort of feel your pain though, much of that information could be incorporated into the editor.

Doubble Dutch Feb 18, 2009 07:36 PM

Most of the Jazz forats were (Messily) added to the modding wiki by a friend of mine. They need 'professionalizing', but should be easy enough to understand, if they can be of any help.

http://www.shikadi.net/moddingwiki/Jazz_Jackrabbit

Neo2001 Apr 26, 2009 02:04 PM

Does it work?
 
I've tried to open any (i.e. level0.000) original level using J1E, then I've saved it without any changes; when I've opened it under OpenJazz, the character looks like "being running towards left" (Animation #70); but he stands in place, after while the game has crashed. I didn't have this problem under JCS '94. Does anyone tried to make/change any level using J1E?

Newspaz Apr 27, 2009 12:47 AM

Quote:

Originally Posted by Neo2001 (Post 446791)
I've tried to open any (i.e. level0.000) original level using J1E, then I've saved it without any changes; when I've opened it under OpenJazz, the character looks like "being running towards left" (Animation #70); but he stands in place, after while the game has crashed. I didn't have this problem under JCS '94. Does anyone tried to make/change any level using J1E?

J1E is untested with OpenJazz. Please use DOSBox and try if the level works in the original game. If it still does not work, please send me the level and I will see if I can see any problems.

I'm also a bit undecided about whether this is a bug in J1E or in OpenJazz. I tend towards calling it a bug in J1E because the original levels do work in OpenJazz. So I will look into it for the next release.

PC-King Jun 4, 2025 06:38 AM

And now there is this ():
https://archive.org/details/universal-game-editor

More info (Dutch):
https://www.gamegeschiedenis.nl/2024...en_game_engine

Violet CLM Jun 4, 2025 01:29 PM

Yup :) discussed in here and the linked JCF thread

PC-King Jun 5, 2025 10:38 PM

Ah. Perfect! ^^
Thanks Violet CLM!


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