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Anims.j2a Corrupted
Help!
I accidently corrupted my Anims.j2a and Jazz wont run anymore. I used JazzSD (Sprite Dynamite). Someone please give me the original Anims.j2a. Thanks. -Hammer |
Um, just patch the jazz2.exe with the program and everything will be fine.
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Thanks, once again.
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SonicNathan turns out to be a real community hero.
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I would also love to see anims.j2a uploaded somewhere as backups, for those who didn't have a backup and fell victim to the autosave... If this was possible in a legal way, of course.
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Man what is with the necro bumps lately
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Its better than making a new thread IMO.
Uploading the anims.j2a I think would have the same fiasco as uploading jazz2 altogether. I think its illegal. |
Questionable, maybe, but considering it needs the rest of the program to run, is harmless by itself.
But really, JJ2 is easy enough to get on the internet now, so if you need to fix an installation, you just download it and replace the files. |
For one thing, the anims.j2a is on the JJ2 disc, I think. But would it be illegal to upload an anims.j2a file? I was thinking of starting a new thread for this, as I'm trying out some custom animations for a generic SP pack. Would the j2o admins allow custom anims.j2a files to be uploaded?
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About uploading j2a files, I think they would let you upload it. There once was an upload of a customs anims file (altough the only edit of it was to turn 1up into a can of spam. Don't ask, google it.), but it's not there anymore... But I don't think admins removed it, maybe the user deleted it. And whatever, upload it and see youself what do they say, I don't think you can get banned for doing that, eh? |
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It's not on every installation disc (some contain all JJ2 files, some just contain an installer), but if it's not you can just reinstall the game to get the file back. If you don't have an installation disc, there's countless ways to acquire a JJ2 installer... but it's not allowed to upload Anims.j2a to J2O, since you should be able to easily acquire it by yourself if you own the game.
It becomes kind of grey area for custom J2A's, but I think we have yet to see one appear on J2O. Bottom line, always make backups ;) |
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You are 100% right. But the point is: the Anims.j2a is not contained the disk as anims.j2a file, instead it is packed inside a file called install. And thus it may not be simply copied to your JJ2 directory. To get it, you need to reinstall JJ2. Did that clarify it up? :cool: |
Well, I can see how it would be confusing, since some JJ2 disks do basically contain the standard JJ2 folder and an installer that basically copies it to your harddrive.
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ALSO: I don't know if this has been brought up but if you edit a .j2a it affects locally I believe (verification?), so I do not think that it could be used to cheat online. |
The sprites are only local, but I don't quite know how collision detection and other things would work in an online game. It would be interesting to try it out.
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I think I've tried that out before. The host's collision detection is what matters, so I deleted Spaz's crouching sprite, and a player could become invincible by ducking. It was pretty funny watching people seek spam me to no effect. Also, I think I made the sprite for bouncers enormous, so they could hit people from a long distance.
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Sounds like fun. =]
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I forgot all about the incorrectly replaced sprites. That was pretty hilarious.
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