![]() |
The Jackpack Project forum
if you have any suggestions or tips for me to help me in my project, you can put 'em here. Seriously. I welcome it.
You can also give your opinions about it here. -PT32 :confused: Here's a link to the following completed episodes: Episode 1: http://www.jazz2online.com/downloads...turtle-terror/ Episode 2: coming soon! Episode 3: coming soon! Episode 4: coming soon! Episode 5: coming soon! Episode 6: coming soon! Holiday Hare: coming soon! Holiday Hare '95: coming soon! Episode A: coming soon! Episode B: coming soon! Episode C: coming soon! |
I think you have to say what the project is first.
|
I would recommend adding levels to your level set for starts...
|
And before that, choose tilesets.
|
Maybe you also want a theme, but thats optional.
|
Oh, is it a jazz-game to begin with or does "Jackpack" just roll off the tongue better?
|
i advice you to eat pizza.
|
I advice you to give me your pizza.
|
Let me give a hand to those who are acting (intentionally?) clueless. Jackpack isn't something new that PT32 is starting off in this post, it's his/her project of converting JJ1 levels into JJ2. It includes these uploads:
Turtle Terror Nippius Turtemple Dreempipes Fanolint Mega Air Base Jazz 1 Level |
@Faw:
Hah! I love it. That's a'what I'm talking about. Keep it coming! @U.R. (and Mike too): Thank you guys for reminding me about that! I guess I did forget to explain it. So for all you readers, here it is: Unknown Rabbit pretty well summed it up with what he said, in that it's a JJ1 level recreation project I've toyed around with for awhile without releasing more than one or two levels at a time. Until now. I've started doing whole episodes instead of just individual worlds. It translates to better gameplay that way. It's also now 1.23-ified, which it wasn't before. But, I realise that it DOES have its problems... (arrgh, my space key is sticking) Medivo was probably the best in terms of playability, I suppose. As I have been told (and totally agree), Tubelectric kinda stank because of the noted lack of enemies (save for the sparks). Diamondus maybe could've been a little better, had I invested a little more time in testing it. However, I've never released a whole episode before, and certainly nothing to this extent, so I would appreciate it if you show me a bit of latitude. Episode 2 will undoubtedly be much improved. I forgot to say this on J2O, but my purpose in doing this is so that the people who can't get Jazz 1 (or can't find one compatible with DOSbox, like I did) will be able to at least see what it's like. It's far from perfect, but frankly it's one of the better versions out there. If I can get something remotely close to JJ1 into the community's respective hands, then my time will not have been wasted. I look forward to working on more of the same (well, better versions of more of the same). Oh, if you happen to play the older single planets I released and you don't like 'em, don't panic. I swear to you I won't do any more blocks-for-baddies copping-out! I'm kinda sorry now I even did it. I've ironically actually finished Episode 3 already, (and 4 and 5 are almost done) but I'm waiting to upload it until I've made #2. It will for sure be way better. Oh, and btw, it's "he". Not "she". |
| All times are GMT -8. The time now is 06:08 PM. |
Powered by vBulletin® Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
JCF © 2001-Infinity Jazz2Online