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-   -   Future contest poll! (http://www.jazz2online.com/jcf/showthread.php?t=19894)

Treylina Jul 22, 2015 03:05 PM

Future contest poll! PART 2
 
Instead of me deciding, I'm going to let you guys decide what kind of contest you'd like to see. Or not. Vote away! There will still be money prizes

Part 2 poll is here, with less options: http://strawpoll.me/5133968

This time I'm not going to tell when the contest starts. I feel I need a break from contests plus I still haven't even announced the winners for the tileset one yet.

Rejected contest ideas:

Tilesets - We just had one already.
Race - I want plus to improve it more first.
Street fight - Same as above
Single player - Either a scripted level would blow everything else out of the water, or you'd be stuck with tight limitations. There is not much competition when it comes to scripting.
Tests - same as above.
Tiny levels - The novelty wears off quickly.
Pure eyecandy - I want something functional, okay?
Assault - I may make an exception if theres a mutator made for this. But at the moment, the gamemode is just no fun.
Flag run - Sorry I don't find it fun.

About the cooperative option - I mean a level that makes you *need* another person to complete the level. This concept is largely unexplored, so I thought it could be cool to see what others could do with it. There does not even have to be enemies.

cooba Jul 22, 2015 03:16 PM

AN

SAMI Jul 22, 2015 03:57 PM

So the votes are tied:

. CTF
1 vote (20%)
. Battle
1 vote (20%)
. Jailbreak
1 vote (20%)
. Assassination
1 vote (20%)
. Cooperative
1 vote (20%)

Anyone else interested in battle?

XxMoNsTeRXM Jul 22, 2015 11:48 PM

I thought of creating a mini episode of cooperative (2-player episode). I tried of creating a test level/tutorial level, but never finished it.

Love & Thunder Jul 23, 2015 12:56 AM

Monster: Similar here. Although mine evolved into an SP thing which I occasionally make small amounts of progress on.
One problem with designing co-op levels is they aren't easy to test.

Treylina Jul 23, 2015 08:58 AM

Quote:

Originally Posted by Robo4900 (Post 487811)
One problem with designing co-op levels is they aren't easy to test.

That's because you virtually never play online. When you have dedicated JJ2 player IM buddies, it's easy.

What is hard to test though, is big MP levels.

Violet CLM Jul 23, 2015 09:40 AM

Unless you're designing for local co-op specifically, with its shared screen and everything else.

Treylina Jul 23, 2015 11:08 AM

When I put coop as an option, I overlooked the online coop issues, like lack of sync between enemies and bosses and being unable to push big rocks. Perhaps I should just ban bosses because they sync plain horribly (perhaps there is a way to make them sync via AS, though).

What I had more in mind was a big puzzle obstacle course, rather than a regular SP styled level that works in multiplayer.

Love & Thunder Jul 23, 2015 01:02 PM

Yeah, I guess it would be easier with online people, but TBH, I forgot Plus had functional online co-op.
Quote:

Originally Posted by Treylina (Post 487815)
What I had more in mind was a big puzzle obstacle course, rather than a regular SP styled level that works in multiplayer.

That's what I thought you meant anyway.
Although I suggest just banning the traditional bosses that are already in JCS, since if you use AS or Mutators, you might be able to get something working in the vein of Battery Check.

Violet CLM Jul 23, 2015 02:54 PM

i would like to see a battery check level contest

Love & Thunder Jul 23, 2015 03:02 PM

... I'm surprised at how much I like that idea actually... o_o

Slaz Jul 27, 2015 07:10 AM

Quote:

Originally Posted by Violet CLM (Post 487818)
i would like to see a battery check level contest

Never thought about it, but yes it's a good idea. Battery Check's editing capabilities are largely untouched out of experimenting, so it'd be easy for any JCSer to just hop in without worrying about originality too much since making anything that works and is fun will be. And if you really want to you can go crazy with custom tilesets and such.

So my vote goes to Battery Check. ;)

Violet CLM Jul 27, 2015 01:24 PM

Quote:

Originally Posted by Slaz (Post 487833)
And if you really want to you can go crazy with custom tilesets and such.

I've long suspected that Nature's Ruins would be a good Battery Check tileset, but I don't know BC's palette requirements.

Slaz Jul 27, 2015 01:40 PM

Quote:

Originally Posted by Violet CLM (Post 487834)
I've long suspected that Nature's Ruins would be a good Battery Check tileset, but I don't know BC's palette requirements.

All I know is that they're less standardised than JJ2's in the sense that most events were made to accompany a single level. Like the stompers, umbrella's, and the Battery Boss. JJ2 only has some minor events (such as poles, bumpers, snow, etc) that relied on specific tilesets.

That said, I neither have any idea what palette entries are used by the common sprites such as Batteryman and the Suckers. Getting those to work would at least kickstart a custom tileset.

Treylina Jul 29, 2015 10:06 AM

Sorry to rain on the parade, though I have no interest in doing a battery check level contest. If any of you want to make one, be my guest though.

Sure it shares the same engine, but it's not JJ2.

Appels Aug 5, 2015 07:56 PM

Quote:

Originally Posted by Treylina (Post 487836)
Sorry to rain on the parade, though I have no interest in doing a battery check level contest. If any of you want to make one, be my guest though.

Sure it shares the same engine, but it's not JJ2.

Who doesn't like battery check!??!??!?

Treylina Aug 5, 2015 10:36 PM

I forgot August the 5th had passed.

Anyway, I changed my mind about when the contest starts a while ago. Votes seem to be quite spread out, and I'm not having a battery check contest, so a new poll with less options will be put up. It'll be between coop, assassination, ctf and battle.

Quote:

Originally Posted by Appels (Post 487957)
Who doesn't like battery check!??!??!?

I've never played it, so I don't have much of an opinion on it (I will check it sometime, but I have no interest in doing that at the moment). But it's just not JJ2.

Obi1mcd Aug 5, 2015 11:22 PM

Will the previous contest's results be out before the next contest begins?


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