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-   -   New Anims.j2a (http://www.jazz2online.com/jcf/showthread.php?t=4228)

Fighter II May 4, 2002 01:25 PM

New Anims.j2a
 
AAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH!!! !!!! I edited the anims.j2a!!! I don't know how! I think I have the source code! But my anims.j2a actually messed up! Help me!

JanusJackrabbit May 4, 2002 02:35 PM

Reinstall.:p

||Slim May 4, 2002 06:00 PM

lol

>>Møønßlãzé<< May 5, 2002 12:52 AM

Post this on Technical Help instead

Ninja May 7, 2002 04:14 AM

ya what he said.

Link May 7, 2002 10:18 AM

First of all, this post looks exactly like my "bad" example in my article. I thought I was exaggerating when I wrote that, but...

Secondly, the problem:
  • You do not have the source code
  • Unless one does have the source code, one should not attempt to edit the anims.j2a file (or any other file for that matter)
  • It is pretty obvious what you should do, and I think that one who thinks they have the skills to edit anims.j2a should be able to fix it
  • As the JJ2 CD-ROM contains all the JJ2 files, it is a good idea to copy the good anims.j2a from the CD to replace the one that you edited

Sorry for the tone of my reply, but posts like this made me mad before, and they make me really mad AFTER I wrote the article entitled "Read this before you post" :mad:

defalcon May 7, 2002 10:01 PM

Hear hear!

Ice M A N May 8, 2002 02:24 PM

(Actually this was posted in the JCS forum, but moved here, so it's very possible they didn't see that post, but still...)

Krezack May 15, 2002 04:58 AM

Re: New Anims.j2a
 
Quote:

Originally posted by Fighter II
AAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH!!! !!!! I edited the anims.j2a!!! I don't know how! I think I have the source code! But my anims.j2a actually messed up! Help me!
Yes, you have the source code from fiddling with the animation library. Btw ever heard of a back-up? ;)

Link, mad. Well now I HAVE seen everything :D

JanusJackrabbit May 17, 2002 03:22 PM

Is there any way to view the animation library?

Krezack May 18, 2002 02:14 AM

Quote:

Originally posted by JanusJackrabbit
Is there any way to view the animation library?
Heck yes! All it is a is Zip file full of graphics. The compression method (if any) is different though.

JanusJackrabbit May 22, 2002 05:04 PM

But can I view it with some special program?

Unhit May 23, 2002 12:14 AM

Just reinstall or ask another Jazzer to send it to you.

Link May 23, 2002 06:21 AM

Quote:

Originally posted by Krezack
Heck yes! All it is a is Zip file full of graphics. The compression method (if any) is different though.
I think it is a bit more complicated than that...

Krezack May 23, 2002 11:22 PM

Quote:

Originally posted by Link


I think it is a bit more complicated than that...

You can provide a better metaphoric explantation? :D

Haze May 24, 2002 12:18 AM

Quote:

Originally posted by Krezack


You can provide a better metaphoric explantation? :D

It's an encoded file, with a compression routine partly based on the ZLib-routines. Mostly all the Jazz2 files are compressed by a hybrid compression, part ZLib part Epic. Though I'm suspecting that Epic's "compression" is just a special header. :P

_TK_ Jun 14, 2002 04:31 PM

Quote:

Originally posted by Haze


It's an encoded file, with a compression routine partly based on the ZLib-routines. Mostly all the Jazz2 files are compressed by a hybrid compression, part ZLib part Epic. Though I'm suspecting that Epic's "compression" is just a special header. :P

I opened Anims.j2a with hex editor. The first line was:

414C 4942 00BA BE00 D001 0000 0002 0818 ALIB............

I think it uses ALIB-compression(whatever it is..)

Link Jun 14, 2002 05:56 PM

ALIB means "Animation LIBrary"

The first few characters of Windows binary files generally show what type of file it is. For example, most .exes start with "MZ"

_TK_ Jun 22, 2002 10:33 AM

Quote:

Originally posted by Haze


It's an encoded file, with a compression routine partly based on the ZLib-routines. Mostly all the Jazz2 files are compressed by a hybrid compression, part ZLib part Epic. Though I'm suspecting that Epic's "compression" is just a special header. :P

It's not just a special header: it is much complicated. I changed the header(ALIB) to ZLib's header(x) and tried to decompress it. It didn't work. I also tried some known archive types: it isn't Zip, Ace, Jar, Rar, LHA or any of the known archive types.

Alister Jun 22, 2002 12:34 PM

but how could you know how many bytes the Epic header takes up? I sincerely doubt it's just a matter of replacing ALIB with x.

Trafton AT Jun 27, 2002 09:48 AM

If only.

Trafton AT Jul 10, 2002 09:05 AM

By the way, if it messed up, YOU DID NOT KNOW THE SOURCE CODE. I can edit any file, but that doesn't mean the source code is visible. It's encrypted, editing it kills it.

_TK_ Jul 23, 2002 06:27 AM

Arjan said that animation compiler and full source is needed to edit animations. And he said that they will be released soon!


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