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Update and Information
First of all, a few minutes after this is posted, Hocus Pocus Episode 1: Time Tripping will be reuploaded with the following changes:
Also, Shattered Worlds (Episode 2) has been started, and cancelled. See next post for more details. Update as of April 23rd, 2003: The pack (link above) has been patched again (at least, it will be soon after this edit is done), with the following new changes:
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Update
Unfortunately, the Shattered Worlds project has been cancelled. I wrote to Apogee/3D Realms, asking if it would be all right to create it, releasing it only to people who already posessed the commercial version, but it was denied. The project has been deemed illegal, and will not see the light of day. My apologies to anyone who looked foward to it.
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Aw, that really really too bad. =\
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foo
I think your going a little bit far on this illegal stuff violet. Simply converting some levels into jazz 2 isn't a criminal offence. I'm sure no one in 3d software gives a darn if a game they made a decade ago is converted to another old game thats dead.
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Does that mean Violet is a criminal (because he converted the first episode without asking and apogee would of said it would be illegal probably)
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Well, this happened on a Red Faction forum, too. Some guy was creating Castle Wolfentsein level remake and he got a message from Apogee (Epic?) one day saying "Please cease and desist". I wouldn't continue it now, since you've drawn their attention to it.
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For clarification, I asked 3D Realms, and they said no. So that statement about them not giving a darn's rather inaccurate.
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Sorry for reviving this topic. |
You should show this on the 3DR board in the apogee classics forums. I bet those guys'll love it!
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What is Shattered Worlds?
I'm guessing this is a new game, if the company claimed it illegal. |
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Time Tripping was the first episode Hocus Pocus, Shattered Worlds is the second.
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Re: Update
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Shiverz, they have Hocus Pocus. First off, do not advocate Warez on this board. Also, the problem they have is not getting Hocus Pocus but getting Apogee to allow it. Regardless of whether it is a game or not, the Apogee official they spoke with was less than enthusiastic (to say the least) about the project.
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As we speak, for the third and hopefully final time, Time Tripping is being patched, this time with some important improvements. In order of importance:
Much-much-better trigger scenery animations. New difficulty mode: On Hard, lava kills you. Jazz can now walk up slopes instead of having to jump. Numerous random level bugs removed. New tiles and palette for the tileset, some old tiles (like the vines) improved, dithering removed. Better tileset masking. Monks' skull blocks replaced with hearts to symbolize health. Status bar reorganized so you can see the coin symbol. [IMG]http://www.tachyonlabs.com/sam/FSP.png[/IMG] |
Updates are awesome. Rock on.
EDIT : List of some tweaks which occured: [IMG]http://www.freewebs.com/xooba/foo1.PNG[/IMG] Level 3. Place the InstaKill somewhere else. [IMG]http://www.freewebs.com/xooba/foo2.PNG[/IMG] Level 7. Wrong ID. [IMG]http://www.freewebs.com/xooba/foo3.PNG[/IMG] Also level 7. This is look on layer 6. This doesn't occur in any other Madmonks level, though. Similar thing can be seen in Level 5 and 6 (Iceland) with igloos. There of course might be more. |
Oh, thanks. I didn't notice your bugs before because you only edited your post, so there were no new replies. I'll look into fixing those.
EDIT: All fixed. Anything else? |
Some lava in level 7 has no warps above hurt events.
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