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-   -   Little Bitty Level Problem (http://www.jazz2online.com/jcf/showthread.php?t=7548)

Mar 26, 2003 07:39 AM

Little Bitty Level Problem
 
alright,, ive created another level (its currently finished),, if i open it in JCS (1.23), say "Save and Run", it goes just fine,, but, if i open a new server with this level, or when i do it in splitscreen co-op, as soon as the player(s) stop flashing, it crashes,,

i really dont know what the probem is/could be - whether i could have too much in a certain layer, whether i have too many destructo-thingies, whether i have something else im not supposed to have,,?

Stijn Mar 26, 2003 08:23 AM

I don't know, but maybe I just misunderstood it because of your overusage of commas.

Trafton Mar 26, 2003 11:57 AM

This is a problem that occurs when a combonation of three things may happen:

1) The level is too big to hold in Jazz's graphics "sandbox."
2) The level features too many animations.
3) The level uses a tileset that is quite large.

Usually, when this occurs, the player will disappear because the game is limiting animations and taking away from the player's animations. If this becomes bad enough, certain actions (such as Spaz's sidekick) may cause crashes. At the worst, the game will simply crash when moving. To fix:

1) Reduce animations.
2) Reduce unneeded level size.
3) If all else fails, restart with a different tileset.

Good luck.

KRSplat Mar 26, 2003 01:24 PM

You probably don't have a start position.

Xion Mar 26, 2003 01:56 PM

Run this level under Spy online.

From the RUN menu, go to the place where Jazz2.exe is, and use this command

Jazz2.exe -SPY

Dump the online log here please.

Mar 26, 2003 03:36 PM

ok,, i HAVE a start position,, ive made enough lvls to know that,,
it uses Disguise/Mirrow's True Rabbit Hotel lvl, Layer 4 is exactly 160 x 114, and i have 7 animations in it,,

it will crash even if i dont move,,

the online spy thingy only says that i connect successfully, then closing display,,

Trafton Mar 26, 2003 03:39 PM

Do you have a non-animated tile with a destruct or trigger on it?

Mar 26, 2003 03:54 PM

nopers,,

Apr 1, 2003 06:43 AM

eh,, after a few days of disecting my lvl, i found my problem: ONE STUPID EVENT,, it was a Hook with a generator of one second,, :rolleyes:

i do appreciate those who tried to help me out with my minor problem,, thanks!

(this thread can go away now,,)


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