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Search: Posts Made By: EvilMike
Forum: General Jazz Jackrabbit Talk Jun 18, 2012, 03:15 PM
Replies: 13
Views: 6,825
Posted By EvilMike
I wonder if EvilMike will take notice of the...

I wonder if EvilMike will take notice of the Astroid City speedrun now that SE's made it public. EM might even retract what he said about Astroid City being god awful.

He showed me the video...
Forum: General Jazz Jackrabbit Talk Jun 18, 2012, 03:10 PM
Replies: 13
Views: 6,825
Posted By EvilMike
Even blur was unable to beat Astroid City, so...

Even blur was unable to beat Astroid City, so that's massively impressive.

Yeah, this is one is incredible. Most impressive video I've seen of someone playing jj2.

I should also say, I'm unable...
Forum: General Jazz Jackrabbit Talk Feb 5, 2012, 08:00 PM
Replies: 2
Views: 2,244
Posted By EvilMike
If you can't get in touch with him, I think I...

If you can't get in touch with him, I think I remember Stijn saying he made a backup of the J2C archives. I don't think it's online, but you could try asking him if all else fails.
Forum: JCS & Scripting Jan 6, 2012, 05:55 AM
Replies: 138
Views: 109,714
Posted By EvilMike
EM, did you know that Reworder has macros? :p ...

EM, did you know that Reworder has macros? :p

Yeah but they are extremely cumbersome.
Forum: JCS & Scripting Jan 5, 2012, 07:00 PM
Replies: 138
Views: 109,714
Posted By EvilMike
Cool webjcs is adding support for this. Usually...

Cool webjcs is adding support for this. Usually you have no reason to do such low-level editing, but it can be handy for a few tricks. I used tile cache trickery in a level once (Light Switch) and it...
Forum: General Jazz Jackrabbit Talk Jan 3, 2012, 06:44 PM
Replies: 44
Views: 23,375
Posted By EvilMike
Going to quote the stuff about scoring changes...

Going to quote the stuff about scoring changes here. This is from 2007!

Grytolle and I have done a lot of thinking on this subject, mostly for fun, but the ideas were good enough that I wrote them...
Forum: General Jazz Jackrabbit Talk Jan 3, 2012, 01:39 PM
Replies: 44
Views: 23,375
Posted By EvilMike
I hope I'm not offending anyone by posting here -...

I hope I'm not offending anyone by posting here - I don't technically have anything to do with JDC, but I've worked with the code on a few occasions, and depending on what needs to be done I could...
Forum: JCS & Scripting Dec 21, 2011, 03:06 PM
Replies: 51
Views: 20,376
Posted By EvilMike
I have some opinions re: a hub concept. I'm not...

I have some opinions re: a hub concept. I'm not planning on making any levels here, so this is just advice.

First, use only one hub (or at least, don't add an extra one unless it's absolutely...
Forum: JCS & Scripting Dec 20, 2011, 01:23 PM
Replies: 51
Views: 20,376
Posted By EvilMike
FS, probably not because overall its a game for...

FS, probably not because overall its a game for children, but whatever, if you want. I'd like to see more ideas anyway.

EM, that could be nice. The first map could be about escaping carrotus and...
Forum: JCS & Scripting Dec 19, 2011, 05:38 PM
Replies: 51
Views: 20,376
Posted By EvilMike
All I really remember about the jj1 plot now is...

All I really remember about the jj1 plot now is that devan shell some kind of terroist leader (he's called a terrorist in one of the episode text screens).

If you want to make a plot where he...
Forum: JCS & Scripting Dec 17, 2011, 03:03 PM
Replies: 138
Views: 109,714
Posted By EvilMike
Me, Cirno and Sir. Ementaler made a screencast of...

Me, Cirno and Sir. Ementaler made a screencast of realtime level collaboration in WebJCS! Enjoy!

<iframe width="640" height="360" src="http://www.youtube.com/embed/zwpZVtzSLPs?hd=1"...
Forum: JCS & Scripting Dec 13, 2011, 02:10 PM
Replies: 10
Views: 5,064
Posted By EvilMike
Talk about the possibilities for character...

Talk about the possibilities for character dialogue.

Zero, because text still disappears at the same speed. Use a tileset with words in it for long messages.

The best use for extremely long...
Forum: JCS & Scripting Nov 30, 2011, 06:50 PM
Replies: 67
Views: 65,453
Posted By EvilMike
While we're on the subject, the <a...

While we're on the subject, the <a href="http://www.tachyonlabs.com/sam/Crysilis.zip">original example level for CrysilisV</a> was going to be a lot larger. There's a good deal of path branching,...
Forum: JCS & Scripting Nov 25, 2011, 01:39 PM
Replies: 36
Views: 15,193
Posted By EvilMike
you haven't gotten used to Gus yet have you ...

you haven't gotten used to Gus yet have you

I don't think anyone can.
Forum: General Jazz Jackrabbit Talk Nov 24, 2011, 05:26 PM
Replies: 15
Views: 3,972
Posted By EvilMike
can i joing your clain ?

can i joing your clain ?
Forum: JCS & Scripting Nov 24, 2011, 04:32 PM
Replies: 36
Views: 15,193
Posted By EvilMike
1) Using someone else's tileset all times 2)...

1) Using someone else's tileset all times
2) Using someone else's music in large levelpacks
3) Never making a 10x7 (or 20x15) picture for layer 8 in tilesets
4) Always using 640x480 instead of...
Forum: General Jazz Jackrabbit Talk Oct 11, 2011, 10:00 PM
Replies: 32
Views: 10,963
Posted By EvilMike
...what wasn't mentioned in the video however is...

...what wasn't mentioned in the video however is that if you enter the cheat a second time, the game will revert to the original settings, while displaying a text string reading "Cool Mode".

Cool...
Forum: General Jazz Jackrabbit Talk Oct 11, 2011, 09:56 PM
Replies: 9
Views: 4,205
Posted By EvilMike
dethman and wakeman and the other j2c guys were...

dethman and wakeman and the other j2c guys were pretty cool when I spoke to them, therefore the person is wrong
Forum: JCS & Scripting Jun 1, 2011, 11:18 AM
Replies: 23
Views: 6,381
Posted By EvilMike
I'll probably be submitting a level. 2 moths to...

I'll probably be submitting a level. 2 moths to make a duel level should be enough time to come up with something good.
Forum: General Jazz Jackrabbit Talk May 24, 2011, 06:52 PM
Replies: 58
Views: 23,293
Posted By EvilMike
Could you make the text on that last one a bit...

Could you make the text on that last one a bit brighter?
Forum: General Jazz Jackrabbit Talk May 16, 2011, 08:32 PM
Replies: 58
Views: 23,293
Posted By EvilMike
needs fewer jpeg artifacts

needs fewer jpeg artifacts
Forum: JCS & Scripting Apr 12, 2011, 08:38 PM
Replies: 2
Views: 2,227
Posted By EvilMike
I am trying to make a scrolling layer in JCS with...

I am trying to make a scrolling layer in JCS with Y-speed = 1, Auto Y-speed = 0, X-speed = 0 and Auto X-speed = -3. However, with these settings, when the player runs to the right the layer scrolls...
Forum: General Jazz Jackrabbit Talk Mar 22, 2011, 03:43 PM
Replies: 91
Views: 68,036
Posted By EvilMike
It helps a lot if your contest is for a...

It helps a lot if your contest is for a tournament. People made levels for the CTF one because the winners would actually get played a lot. If your battle contest had something similar (maybe...
Forum: General Jazz Jackrabbit Talk Mar 21, 2011, 11:29 AM
Replies: 91
Views: 68,036
Posted By EvilMike
Also, how does everyone feel about the number of...

Also, how does everyone feel about the number of EvilMike and Snooze levels?

Just commenting on my own levels here, if you were to remove any it should probably be light switch. As amusing as I...
Forum: JCS & Scripting Mar 10, 2011, 09:55 PM
Replies: 30
Views: 25,778
Posted By EvilMike
To get the 4th crate: Head left from the area...

To get the 4th crate: Head left from the area with the 4 main doors, and jump down into the hole with a chain holding you above the spikes. Go to your right, but go down instead of up, and destroy...
Showing results 1 to 25 of 1455

 
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