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Search: Posts Made By: EvilMike
Forum: General Jazz Jackrabbit Talk Sep 20, 2009, 05:47 PM
Replies: 1,966
Views: 2,122,913
Posted By EvilMike
Or is it possible to just create a 1.23 -> 1.24...

Or is it possible to just create a 1.23 -> 1.24 patch?

It's possible, and I think it's been done. I recall something like that being uploaded to J2O, but it was deleted. I don't think that sort of...
Forum: JCS & Scripting Sep 17, 2009, 04:58 PM
Replies: 45
Views: 19,730
Posted By EvilMike
Regarding multiple start positions, another...

Regarding multiple start positions, another technique is to take advantage of how JJ2 assigns warp targets. This information stays for the whole game (it doesn't reset with each level in other...
Forum: General Jazz Jackrabbit Talk Sep 13, 2009, 01:42 PM
Replies: 11
Views: 4,387
Posted By EvilMike
Nope. There was talk about that but no actual...

Nope. There was talk about that but no actual concrete plan. Basically it would have started if there was a lot of demand or if someone took the initiative to run it.

The next season will...
Forum: JCS & Scripting Sep 9, 2009, 09:07 PM
Replies: 14
Views: 7,073
Posted By EvilMike
Well, yeah, offline splitscreen does that, but...

Well, yeah, offline splitscreen does that, but that's not practical for hotel levels so it didn't seem worth mentioning. Anyway, as I think I mentioned in #JJ2 at one point, the current build of...
Forum: JCS & Scripting Sep 9, 2009, 09:01 PM
Replies: 14
Views: 7,073
Posted By EvilMike
It doesn't sound that complicated, unless you...

It doesn't sound that complicated, unless you want to keep using the Text event for this.

Cpp mentioned that it kept crashing whenever he tried it, and that it might have been something to do with...
Forum: JCS & Scripting Sep 9, 2009, 08:54 PM
Replies: 24
Views: 10,288
Posted By EvilMike
http://xs343.xs.to/xs343/09373/mtown962.jpg ...

http://xs343.xs.to/xs343/09373/mtown962.jpg

I promised a new screenshot. :D

Gonna say I don't find this one as impressive as the other shots, which I liked quite a lot. The ground is too...
Forum: JCS & Scripting Sep 9, 2009, 03:33 PM
Replies: 14
Views: 7,073
Posted By EvilMike
4. Events like those aren't really meant to be...

4. Events like those aren't really meant to be able to respawn and JJ2 can't do what you want it to do here.
JJ2 actually DOES have the capability to respawn these sorts of tiles... in offline race...
Forum: JCS & Scripting Sep 5, 2009, 12:39 AM
Replies: 24
Views: 9,254
Posted By EvilMike
I've been thinking of how I should handle ammo...

I've been thinking of how I should handle ammo with this.

Weapons will play a big role, with each one opening new areas. I intend to use bouncers, toasters, RF missiles, seekers, and TNT, though...
Forum: General Jazz Jackrabbit Talk Sep 3, 2009, 02:08 AM
Replies: 30
Views: 7,832
Posted By EvilMike
Just use JJ2+ and stop typing in caps ...

Just use JJ2+ and stop typing in caps

http://www.jazz2online.com/jcf/showthread.php?t=17567
Forum: General Jazz Jackrabbit Talk Sep 1, 2009, 06:19 PM
Replies: 1,966
Views: 2,122,913
Posted By EvilMike
If there's spare bits in the warp or warp target...

If there's spare bits in the warp or warp target event you could add a flag there for it, so you can set it individually for different warps.

There probably are. If I correctly understand how JJ2...
Forum: JCS & Scripting Sep 1, 2009, 06:06 PM
Replies: 24
Views: 9,254
Posted By EvilMike
You're overcomplicating it, Mike. Remember that...

You're overcomplicating it, Mike. Remember that this is a scripting language meaning there should be much simpler solutions than trying to stick your variables in some unused jj2 memory. I am...
Forum: JCS & Scripting Sep 1, 2009, 05:48 PM
Replies: 4,174
Views: 4,542,680
Posted By EvilMike
How is the graphical style? Im looking for...

How is the graphical style? Im looking for comments on it since the sets are made especially for this project so they need to be good quality.

The style is very good. It's a more cartoonish look...
Forum: JCS & Scripting Sep 1, 2009, 01:42 AM
Replies: 24
Views: 9,254
Posted By EvilMike
That's why I'm going with 25x25 rather than...

That's why I'm going with 25x25 rather than something like 20x20. I don't like how in a 1 screen level the frame kind of "jumps" depending on what quadrant of the screen you are on. 25 tiles on the...
Forum: JCS & Scripting Aug 31, 2009, 10:41 PM
Replies: 24
Views: 9,254
Posted By EvilMike
How much do you know about how save files work? I...

How much do you know about how save files work? I know fairly little, but I do now wonder what sort of scriptish information JJ2 could potentially be tricked into saving into them.

Save files are...
Forum: General Jazz Jackrabbit Talk Aug 31, 2009, 07:01 PM
Replies: 1,966
Views: 2,122,913
Posted By EvilMike
you should remove all support for internet and...

you should remove all support for internet and LAN play and force everyone to use IPX
Forum: JCS & Scripting Aug 31, 2009, 07:00 PM
Replies: 4,174
Views: 4,542,680
Posted By EvilMike
Good to see people using that tileset (either TSF...

Good to see people using that tileset (either TSF or 1.23 version). I find it's very underused, and like it a lot better than the city tileset. Great palette on that particular version, too.


Now...
Forum: JCS & Scripting Aug 31, 2009, 06:32 PM
Replies: 24
Views: 9,254
Posted By EvilMike
I'll give you the source code of cheatz.exe if...

I'll give you the source code of cheatz.exe if you like... though I made pretty much all functions by altering the ASM, not by altering the player-struct directly
It would be interesting to see...
Forum: JCS & Scripting Aug 30, 2009, 10:11 PM
Replies: 2
Views: 1,559
Posted By EvilMike
I wanted to ask wheter it is possible to kill a...

I wanted to ask wheter it is possible to kill a boss and you don't jump into the next level. So you can put the boss in the middle of your level or perhaps place more bosses in one Level?

Split...
Forum: General Jazz Jackrabbit Talk Aug 28, 2009, 11:32 AM
Replies: 1,966
Views: 2,122,913
Posted By EvilMike
Ummm, the level filesize is lower if you leave...

Ummm, the level filesize is lower if you leave spaces open. That's a good thing.

Well it keeps the filesize lower, but more importantly, it's a complete waste of time to fill in areas no one will...
Forum: JCS & Scripting Aug 27, 2009, 09:11 PM
Replies: 24
Views: 9,254
Posted By EvilMike
I believe it could be done by freezing the...

I believe it could be done by freezing the jump/sidekick timer.
I've done it a few times in Cheat Engine.

That's true. The problem is more that the moves also need to account for things like...
Forum: JCS & Scripting Aug 27, 2009, 02:14 PM
Replies: 24
Views: 9,254
Posted By EvilMike
Theoretically it should be possible to create...

Theoretically it should be possible to create some new special moves too i.e. a really high jump or a really long sidekick.

I tried to do this, it's not quite as simple (same goes with running...
Forum: JCS & Scripting Aug 27, 2009, 12:15 AM
Replies: 24
Views: 9,254
Posted By EvilMike
"Episode Six" (working title)

Many years ago (too many), I posted in this forum announcing a new single player project. That eventually turned into five episodes and wasn't even completed until this year.

I figured I'd post...
Forum: General Jazz Jackrabbit Talk Aug 26, 2009, 12:33 PM
Replies: 1,966
Views: 2,122,913
Posted By EvilMike
Ok, now another question. Is it possible to set...

Ok, now another question. Is it possible to set an server name via command line?

I don't think so, but this shouldn't be a big problem anyway. The server name is going to be the same as whatever...
Forum: General Jazz Jackrabbit Talk Aug 25, 2009, 05:19 PM
Replies: 1,966
Views: 2,122,913
Posted By EvilMike
What about 1920x1080, so I can play it...

What about 1920x1080, so I can play it full-screen at native resolution
Wide screen is a good idea. Though this particular resolution would be very difficult to make work. Once you get above a...
Forum: General Jazz Jackrabbit Talk Aug 25, 2009, 02:40 PM
Replies: 1,966
Views: 2,122,913
Posted By EvilMike
I'll consider implementing 800x600 if you guys...

I'll consider implementing 800x600 if you guys will just (-)(-)(-)(-) about higher resolutions once and for all.

If only. They'll just start begging for 1024x768.
Showing results 251 to 275 of 1455

 
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