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Search: Posts Made By: DoubleGJ
Forum: General Jazz Jackrabbit Talk Apr 18, 2014, 08:09 AM
Replies: 38
Views: 31,316
Posted By DoubleGJ
AB4 was my first. I started playing online in...

AB4 was my first. I started playing online in 2001, but not in time for that year's edition.
Forum: General Jazz Jackrabbit Talk Apr 8, 2014, 02:40 AM
Replies: 106
Views: 88,807
Posted By DoubleGJ
That's understandable, however I don't think...

That's understandable, however I don't think "Best CTF Party Good Luck" was a reflection of standards in the past. It was obviously a joke level.
but that level is like a summary of our whole life...
Forum: JCS & Scripting Mar 20, 2014, 02:14 PM
Replies: 63
Views: 34,141
Posted By DoubleGJ
good luck...

good luck (http://www.jazz2online.com/downloads/1405/jsz-jazzs-egypt-tileset/)
Forum: JCS & Scripting Mar 20, 2014, 03:30 AM
Replies: 63
Views: 34,141
Posted By DoubleGJ
KrypeV2 very weird tileset, which doesn't even...

KrypeV2
very weird tileset, which doesn't even have masks, but I'm sure it could get an interesting use.
I used to work on a level with this tileset, maybe I could dig this up and finish/rework it...
Forum: General Jazz Jackrabbit Talk Mar 11, 2014, 08:59 AM
Replies: 1,644
Views: 30,763,974
Posted By DoubleGJ
Wow, there's a lot in that screenshot. But, I'm...

Wow, there's a lot in that screenshot. But, I'm sure everyone can agree on the main thing to take away from this shot -- Cooba's gun sprite is messed up.
it's not messed up, it has the same palette...
Forum: General Jazz Jackrabbit Talk Mar 8, 2014, 01:00 PM
Replies: 106
Views: 88,807
Posted By DoubleGJ
I... this... wait... ...

I... this... wait...

http://i.imgur.com/E1RwD30.png

are you a wizard

----------------

Anyway, about the bash. Are we doing an additional 20th Jazz1 anniversary, like we did on the 10th?...
Forum: Site and Forum Rules, Questions & Feedback Mar 6, 2014, 02:45 AM
Replies: 4
Views: 1,461
Posted By DoubleGJ
pls stop. you're hurting the forum

pls stop. you're hurting the forum
Forum: JCS & Scripting Feb 26, 2014, 03:39 AM
Replies: 104
Views: 106,864
Posted By DoubleGJ
this may be slightly too offtopic, but I...

this may be slightly too offtopic, but I disagree. acknowleding that gba jazz is mediocre but still somewhat enjoyable as a portable title is more mature than hatred of a video game
Forum: JCS & Scripting Feb 26, 2014, 01:16 AM
Replies: 104
Views: 106,864
Posted By DoubleGJ
#sonicfanboys

#sonicfanboys
Forum: JCS & Scripting Feb 24, 2014, 05:23 AM
Replies: 104
Views: 106,864
Posted By DoubleGJ
That reminds me, I haven't found a single secret...

That reminds me, I haven't found a single secret in Emeraldus.

And I don't dislike the platforms, I just said they glitched.
Forum: JCS & Scripting Feb 24, 2014, 02:09 AM
Replies: 104
Views: 106,864
Posted By DoubleGJ
Rough first impressions: It's beautiful. ...

Rough first impressions:

It's beautiful.
Enemies are really cool.
I found the second Emeraldus level easier for some reason.
I freaked out when jumping off the ramp at act 2, started falling...
Forum: General Jazz Jackrabbit Talk Feb 22, 2014, 02:03 PM
Replies: 101
Views: 90,023
Posted By DoubleGJ
can't this be painted over?

can't this be painted over?
Forum: Beyond Jazz Jackrabbit 2 Feb 20, 2014, 03:29 AM
Replies: 24
Views: 12,005
Posted By DoubleGJ
The crab shield: The user is covered with a...

The crab shield:
The user is covered with a pinkish (think Uterus boss interior) sphere that is capable of taking damage as regular shields do. Firing releases crab eggs from the blaster that are...
Forum: General Jazz Jackrabbit Talk Feb 12, 2014, 02:41 PM
Replies: 6
Views: 4,008
Posted By DoubleGJ
The Jungle levels were an area in Hell too. ...

The Jungle levels were an area in Hell too.
Something crazier:

One must travel to ancient past of Carrotus to enter hell because in its young age, the planet has a gaping, easily accessible...
Forum: General Jazz Jackrabbit Talk Feb 9, 2014, 01:28 PM
Replies: 101
Views: 90,023
Posted By DoubleGJ
very nice are you going to put working led...

very nice

are you going to put working led lights in there?
Forum: JCS & Scripting Feb 4, 2014, 02:05 PM
Replies: 104
Views: 106,864
Posted By DoubleGJ
As a matter of fact, I'll safely bet that nobody...

As a matter of fact, I'll safely bet that nobody outside this thread knows about Zoonik.
you have just lost your bet to this abomination (http://azulatomdragon.deviantart.com/art/Zoonik-169007280)
Forum: General Jazz Jackrabbit Talk Feb 2, 2014, 09:03 AM
Replies: 11
Views: 5,161
Posted By DoubleGJ
are you running for a 'Gus of the month' award...

are you running for a 'Gus of the month' award here because you're doing a very good job at it

how is that a valid basis to sum up a whole company's value
Forum: JCS & Scripting Feb 2, 2014, 07:11 AM
Replies: 11
Views: 3,462
Posted By DoubleGJ
A gun-gun. As in a gun that shoots more guns...

A gun-gun. As in a gun that shoots more guns shooting guns. It could use the fastfire sprite for that. And a maximum multiplication time to prevent the sprite limit to be reached. :D
while absurd on...
Forum: JCS & Scripting Feb 2, 2014, 01:15 AM
Replies: 11
Views: 3,462
Posted By DoubleGJ
grapple gun with swinging physics

grapple gun with swinging physics
Forum: General Jazz Jackrabbit Talk Feb 2, 2014, 01:11 AM
Replies: 1,644
Views: 30,763,974
Posted By DoubleGJ
Feels good man. I've been putting some wonderful...

Feels good man. I've been putting some wonderful ideas into motion, making levels is fun again.
Forum: JCS & Scripting Feb 1, 2014, 02:30 PM
Replies: 104
Views: 106,864
Posted By DoubleGJ
As much as I understand how music works, I'm...

As much as I understand how music works, I'm completely unfamiliar with the PSM format, so I can't be of any help. I'll ask around if someone else could do it.
Forum: JCS & Scripting Jan 31, 2014, 12:29 PM
Replies: 104
Views: 106,864
Posted By DoubleGJ
I'M HYPED there, that's my part!

I'M HYPED

there, that's my part!
Forum: Beyond Jazz Jackrabbit 2 Jan 30, 2014, 04:44 PM
Replies: 86
Views: 139,243
Posted By DoubleGJ
Very nice progress!

Very nice progress!
Forum: General Jazz Jackrabbit Talk Jan 30, 2014, 06:30 AM
Replies: 1,644
Views: 30,763,974
Posted By DoubleGJ
I don't think it'd break them, just make them...

I don't think it'd break them, just make them much harder (which is desirable). I can't really think of any (logical) change to enemy behavior on Turbo that could break levels...
Forum: Beyond Jazz Jackrabbit 2 Jan 24, 2014, 07:35 AM
Replies: 37
Views: 14,309
Posted By DoubleGJ
that's it, I'm done with this thread ...

that's it, I'm done with this thread

*unsubscribes*
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