Quote:
Originally Posted by ShakerNL
I think it's safe to assume that the majority of multiplayer levels uploaded to j2o have these monitor power-ups placed with +50 ammo in mind when using the special move. Shooting a PU monitor should always give +20. If you really want to play it save, a command toggle could be made for this.. but then again, levelmakers can specify the amount of ammo a PU monitor should give by using Angelscript.
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Agreed!
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