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How do you prefer to race opponents?
A specific follow-up to https://www.jazz2online.com/jcf/showthread.php?t=20834 that sadly didn't get any response. This is to poll for the next JDC season and race event.
Since 6.2 plus made several enhancements to race, it could be a viable replacement of the race mutator. But there's one big difference in how race works between the two:
-Since 6.2 in /gamemode race, injury is off and your bullets knock around racing opponents (same as vanilla behavior)
-In race.mut, injury is on, you have infinite health (same as every past JDC race event behavior, except you are also able to take springs while blinking, which wasn't the case when it was hosted in treasure hunt in the first years)
I made this poll to ask the community how you prefer racing.
EDIT: Forgot to change the title. Woops. It should say "How should racing oppponents work"
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