Sep 4, 2005, 08:16 AM | |
![]() Fixed the transparent color of the airship, made the hocus pocus-ripped tiles less pixelated.
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<img src="http://i25.photobucket.com/albums/c100/Ashton_JX/the_web/stupid_prize.gif" border="0" alt="The rodent thingy wasn't worthy."> I would not want anyone having sex with my cocktail. ~ Radium |
Sep 4, 2005, 08:24 AM | |
I'm not too fond of the new Foorupirate, he looks better pixelated IMO.
EDIT- And here is Birdie world, anything that was green or from July was deleted(I was about to also delete the Hocus Pocus stuff since 'we already have a tileset with them', but then there'd be even less stuff. ![]() |
Sep 4, 2005, 08:37 AM | |
Why do all the types of sand look different? They all have their own shade of light-brown/beige.
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Sep 4, 2005, 08:48 AM | |
I like it with the green rocks. It actually does fit. Think of it as slime covered rocks.
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Sep 4, 2005, 08:55 AM | |
Please add my Green Lock. Key will come after.
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Sep 4, 2005, 08:58 AM | |
All my sand was made from the original tiles done by Unknown Rabbit
Feel free to change it
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Sep 4, 2005, 09:32 AM | |
Heh. Anyone notice that there seems to be a lot of quarreling going on in this LMAT..?
..and without wanting to be mean, but much of that seems to have been caused by that Unknown did too quick a job on the first two tiles. Anyway... I'm for having three ground types. My fine sand could be used at the top, the green rock underwater, and the grainy sand in the middle and/or elsewhere. But anyway, I made yet another version of the sand. And that will definitely be the last one. I'll row up the three last versions again so you can judge and stuff. ![]() ![]() ![]() Yay! I could of course try completely anew again.. *sigh* Oh, and I'm totally for making the rocks blue.
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ShadeJackrabbit |
This message has been deleted by ShadeJackrabbit.
Reason: Coobas message was deleted.
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Sep 4, 2005, 10:15 AM | |
The green key looks just like mine! Obviously because I only recoloured it. Add my avie please. It's a treasure chest. I drew it from scratch in paint, but feel free to re-texture it.
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Sep 4, 2005, 10:31 AM | |
Pretty small treasure chest, isn't it... ...
Zapper, how about you draw more than one tile, and when you're done, send them to fawriel@hotmail.com so I can upload them for you, hmkay?
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Sep 4, 2005, 10:38 AM | |
Okay.
Will do. |
Sep 4, 2005, 12:11 PM | |
![]() Added new "Seaweed texture" for those who don't like the bubbles
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Sep 5, 2005, 10:54 AM | |
I regret to inform you sir that it looks exactly the same in every way D=
Your little changes aren't making a difference.
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Sep 5, 2005, 12:57 PM | |
I think it's too yellow.
EDIT: We still need: -Hurts -H and V poles -Tubes And more. Would Like: -More background and forground. -Bigger pirate ships. Last edited by ShadeJackrabbit; Sep 5, 2005 at 04:04 PM. |
Sep 6, 2005, 09:13 AM | |
pretty nice tiles, Zapper!
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Sep 6, 2005, 11:08 AM | ||
Quote:
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Sep 6, 2005, 12:27 PM | |
![]() ![]() *snort* ...I drop dead now. More sand tiles will follow. Or make them yourself... just don't make them blocky or something... EDIT: Holy crap, the filenames got censored. Adadsad. *reuploads* Fixed.
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Sep 6, 2005, 12:30 PM | ||
Quote:
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Sep 6, 2005, 02:14 PM | |
Agree with nOOb. I mean, look at my tiles! They have funcionality, and the worst eyecandy ever! (Inside joke) And thanks Faw for uploding my tiles. All we need to do is add them to the tileset. (And scale them.) Awesome sand by the way, that's how I picture sand.
EDIT: Thanks Jerry, (can I call you Jerry?) for liking them! |
Sep 8, 2005, 08:17 AM | ||
Quote:
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Sep 12, 2005, 02:47 PM | |
Hello? We only have 2 weeks left. We cannot let this die! I say we start on the pirate ships.
Still need: We still need: -H and V poles -Tubes And more. Would Like: -More background and forground. -Bigger pirate ships. |
Sep 12, 2005, 03:44 PM | |
Start on the pirate ships? What about finishing some more ground tiles, first. There's not even a sand ground tile, yet.
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Sep 12, 2005, 04:01 PM | ||
Quote:
EDIT-Please let it be known for about the 17th time(including IRC) that my running mate is not Stickman. It is Iri's Quail, Sonreia. Good day. Last edited by n00b; Sep 12, 2005 at 05:21 PM. |
Sep 12, 2005, 04:25 PM | |
That's the top of the sand, not the ground.
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Sep 12, 2005, 04:29 PM | |
If you want to be picky, it's also the bottom.
EDIT-Please let it be known for about the 17th time(including IRC) that my running mate is not Stickman. It is Iri's Quail, Sonreia. Good day. Last edited by n00b; Sep 12, 2005 at 05:20 PM. |
Sep 12, 2005, 06:02 PM | |
![]() With some editing so the two graphics actually transitioned smoothly, would this work? |
Sep 12, 2005, 06:58 PM | |
Looks like it could. Great idea. I was having a discussion with n00bz over how it wasn't possible to make proper platforms with the current tiles, this is a nice solution. There's actually contrast now. As usual this gets nowhere without Violet :-/
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Sep 12, 2005, 10:17 PM | ||
Quote:
Although it would look better to have my sand on top of the grainy stuff.. in my opinion.. And I'll make some more tiles to make my sand more usable later today, too.
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Sep 13, 2005, 11:36 AM | |
Great!
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Tags |
let's make a tileset |
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