Apr 8, 2014, 02:23 PM | |
Bash numbers of players crammed into a single 20x15 area with five hearts each? Hmm. I wonder if it mightn't be possible to rig up some sort of system with
/ptrigger to spread the players evenishly out across a number of the arenas, and when you die, you get to face someone else instead.
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Apr 8, 2014, 02:33 PM | |
I'm having trouble recalling which was the last bash with over 10 people in it at once.
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Apr 11, 2014, 06:16 AM | |
Server starting time clarification: The server will start as soon as the bash packs are ready and have been transferred to the server, but at earliest 16 GDT.
EDIT: Also, the server will start with the battle list, switching to CTF after 24 hours approximately, which obviously means that the CTF list is in less of a hurry.
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Find It Out SP: https://www.jazz2online.com/downloads/9371/find-it-out-single-player/ MP: http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5021 Last edited by Superjazz; Apr 11, 2014 at 06:31 AM. |
Apr 11, 2014, 06:39 AM | |
What is 16 GDT in GMT or UTC? I can't seem to find that. Is it in 4 hours?
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WebJCS 2 (new and in progress) WebJCS 1 (old but complete) SGIP Simple Games in Progress list Level Packer v2 - With a GUI! PHP Tileset Compiler |
Apr 11, 2014, 06:46 AM | |
Apr 11, 2014, 06:51 AM | |||
Quote:
Quote:
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Find It Out SP: https://www.jazz2online.com/downloads/9371/find-it-out-single-player/ MP: http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5021 |
Apr 11, 2014, 06:52 AM | ||
Quote:
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Apr 11, 2014, 07:20 AM | |
I talked to Kyro and he agreed to remove the Camel servers when the bash starts!
![]()
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WebJCS 2 (new and in progress) WebJCS 1 (old but complete) SGIP Simple Games in Progress list Level Packer v2 - With a GUI! PHP Tileset Compiler |
Apr 11, 2014, 07:35 AM | |
I think part of the reason the CTF pack is getting delayed is because my level isn't finished yet. I'm 90% close to getting it done, though.
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Apr 12, 2014, 12:35 PM | |
Here are the final lists, for posterity's sake:
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Apr 13, 2014, 05:49 AM | |
Will switch to battle levels in 2-4 hours with level list shuffling. Would people prefer some custom game mode to be enabled for some time additionally? Actually I believe only Pestilence and Team Battle are reasonable to do, since the other modes kind of limit the overall fun, e.g. a big part of the players will have to spectate most of the rounds.
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Find It Out SP: https://www.jazz2online.com/downloads/9371/find-it-out-single-player/ MP: http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5021 |
Apr 13, 2014, 07:17 AM | |
I'm fine with Pestilence and Team Battle. And thanks, was hoping to have another turn at the scripted battle levels tonight.
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Apr 13, 2014, 09:06 AM | |
How about some DCTF for the next CTF round?
Also, I suppose roast tag could work for the bash battle too.
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Apr 16, 2014, 07:21 AM | |
The bash server has been gracefully closed. Thanks to zepect, who provided the servers, and everyone who attended the bash. And less thanks to those who tried to mess the server with cheap bug exploiting tools.
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Find It Out SP: https://www.jazz2online.com/downloads/9371/find-it-out-single-player/ MP: http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5021 |
Apr 16, 2014, 11:34 AM | |
It was a great Bash. Not the largest attendance, but still pretty good.
![]() So, now the question is, are we going to have a Jazz 1 20th anniversary bash? |
Apr 16, 2014, 01:00 PM | |
Perhaps! I've only tried OpenJazz multiplayer with one other player, so I don't know how it scales lagwise, but it seemed pretty functional... the main issue was that there was no way for ammo to regenerate, so eventually we were reduced to constant blaster fire.
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Apr 16, 2014, 03:16 PM | |
Well, if OpenJazz's online wouldn't work too well, we could try something completely different, such as a contest of some sort.
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Apr 17, 2014, 03:17 AM | |
This bash was very successful, i saw some levels i've never seen and some new ones.
Here's to bash 17! |
Apr 17, 2014, 05:46 AM | ||
This Bash was indeed a success. I've been playing for more hours straight than any other JJ2 event in the past. And while the amount of 'oldies' may've been scarce, at least at times I saw enough irregular players together in a bunch. Many words of nostalgia were shared, including some Shaney-ish talk.
![]() Quote:
Maybe we can combine it with Robo's idea and setup some kind of contest beforehand encouraging attendees to make a multiplayer-only JJ1 level with high amounts of ammo.
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Add SlazRabbit on Xbox Live if you want to play some GoW1/2/3/J or Destiny1/2. Jazz Jackrabbit 2 Forever!! Civilian Defence Force - Jazz2 Visual Fantasers ![]() |
Apr 18, 2014, 09:55 AM | |
Download link download link!!
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Apr 27, 2014, 11:34 PM | |
So, what did I miss? Was this the best bash to date?
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Apr 28, 2014, 03:07 AM | |
It was certainly the funniest Bash to date...
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