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ToU Part 3! Come join in before it becomes 40 pages!

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Dec 4, 2005, 04:23 PM
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Ouch x2.

Shuri: Foshizzle on Solstice (Only if it does magical damage and not physical, though :()
Sam: Seppuku on solstice
Furious: Attack 21HP hydra
Araches/L33tzan: Defend
Grandma Conquista: W
Rest: Defend
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Dec 4, 2005, 04:26 PM
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Would you like a melee attack and fries with that Foshizzle?
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Dec 4, 2005, 04:27 PM
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Blah. Foshizzle Solstice anyways
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Dec 4, 2005, 04:27 PM
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I mean, do you want to attack him too? Foshizzle does do magic damage.
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Dec 4, 2005, 04:28 PM
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Yes.
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Dec 4, 2005, 04:35 PM
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Shuriken dubiously does a few dance moves, then gives up and throws a snowball of VENGANCE at Perfect Solstice
Shuriken dramatically slices Perfect Solstice (2 damage)
Scholar Sam whispers a command to Perfect Solstice, who proceeds to punch himself in the face.
Furious violently tackles Ice Hydra with one more HP than the rest. (8 damage)
Araches/L33tz4n defends
Fooruman/Canoe defends
Faw/Uberbob defends
Scholar Sam defends
Hut!
Frosty thorns tear into Shuriken's skin! (14 damage)
Shuriken dies
Jim defends
Furious the Monkeyboy is bitten by an Ice Hydra. (6 damage)
Furious the Monkeyboy is bitten by an Ice Hydra. (6 damage)
Furious the Monkeyboy dies
Araches/L33tz4n is bitten by an ICE HYDRA! (3 damage)
The Frost Lawyer knows he can't handle the job on his own and calls HIS attourney!
the Frost Lawyer defends
the Frost Lawyer defends
the Snow Succubus defends

Araches/L33tz4n HP:11/20  Charm:   Curse: the box HP:40/40  Charm:   Curse: the Snow Succubus HP:28/38  Charm:   Curse: the Frost Lawyer HP:12/12  Charm:   Curse: Grandma Conquista HP:24/24  Charm:   Curse:
ICE HYDRA HP:20/20  Charm:   Curse: the Frost Lawyer HP:12/12  Charm:   Curse: Scholar Sam HP:15/15  Charm: Lets Sam cast any number of spells in his turns.  Curse:
Ice Hydra with one more HP than the rest HP:1/21  Charm:   Curse: Ice Hydra HP:20/20  Charm:   Curse:
Perfect Solstice HP:17/39  Charm:   Curse: Every time the target casts a spell they take 4 damage.Fooruman/Canoe HP:20/20  Charm:   Curse: Faw/Uberbob HP:24/24  Charm:   Curse:
Jim HP:15/20  Charm:   Curse:
Code:
+2 movement. Takes effect round AFTER it is cast.-1 HP/turn.Raises target attack power by 2Control an enemy for one turn. Enemy can't act its next turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Attack changes randomly and heals half the time.The target is disenchanted and becomes immune to magic.+10 HP.Raise a fallen ally with 1/2 full health.Target's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.+8 attack and +2 movement for Fooruman until end of turn. Used before moving.Raises somebody and puts them under your control, but they die at end of turn.Deals 6 damage.Deals 15 damage.
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Dec 4, 2005, 04:36 PM
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Question: When the Snow Succubus dies, do all the lawyers go down along with it?
And does casting a spell take a movement point?
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Dec 4, 2005, 04:38 PM
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No @ both.
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Dec 4, 2005, 04:40 PM
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Hm.
Stats of EnchantreSphere? ;P
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Dec 4, 2005, 04:42 PM
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Enchantresphere
move:2
att:4
hp:9
magic immunity
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Dec 4, 2005, 04:44 PM
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Sam: Animate Dead on furious.
Furious: Kill off the 21HP Hydra.
Conquista: HellFishy on Solstice, Defend
Araches/L33tzan: Attack ICE HYDRA
Rest: Defend
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Dec 4, 2005, 04:50 PM
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Fishy hates Perfect Solstice (15 damage)
Grandma Conquista defends
Scholar Sam raises his hands, and Furious the Monkeyboy rises from the ground like a puppet.
Furious violently tackles Ice Hydra with one more HP than the rest. (8 damage)
Ice Hydra with one more HP than the rest dies
ICE HYDRA is met by much firey whippage (4 damage)
Fooruman/Canoe defends
Faw/Uberbob defends
Scholar Sam defends
Hut!
The Snow Succubus flaps her wings and the freezing wind heals Perfect Solstice. (+10 HP)
The Frost Lawyer sues Grandma Conquista (4 damage)
The Frost Lawyer sues Grandma Conquista (4 damage)
Araches/L33tz4n is bitten by an ICE HYDRA! (6 damage)
the Snow Succubus defends
Furious the Monkeyboy dies

Araches/L33tz4n HP:5/20  Charm:   Curse: the box HP:40/40  Charm:   Curse: the Snow Succubus HP:28/38  Charm:   Curse: the Frost Lawyer HP:12/12  Charm:   Curse: Grandma Conquista HP:16/24  Charm:   Curse:
ICE HYDRA HP:16/20  Charm:   Curse: the Frost Lawyer HP:12/12  Charm:   Curse: Scholar Sam HP:15/15  Charm: Lets Sam cast any number of spells in his turns.  Curse:
Ice Hydra HP:20/20  Charm:   Curse:
Perfect Solstice HP:12/39  Charm:   Curse: Every time the target casts a spell they take 4 damage.Fooruman/Canoe HP:20/20  Charm:   Curse: Faw/Uberbob HP:24/24  Charm:   Curse:
Jim HP:15/20  Charm:   Curse:
Code:
+2 movement. Takes effect round AFTER it is cast.-1 HP/turn.Raises target attack power by 2Control an enemy for one turn. Enemy can't act its next turn.Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Attack changes randomly and heals half the time.The target is disenchanted and becomes immune to magic.+10 HP.Raise a fallen ally with 1/2 full health.Target's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.+8 attack and +2 movement for Fooruman until end of turn. Used before moving.Deals 6 damage.
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Dec 4, 2005, 05:00 PM
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Aracches/L33tzan: Hypnotize Solstice, Attack ICE HYDRA
Solstice: Teleport to square under snow succubus, attack snow succubus.
Conquista: Fireball on Solstice, Defend
Fooruman: Attack Jim
Faw/Uber: W, SW
Sam: W, W
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Dec 4, 2005, 05:01 PM
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That's two spells );
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Dec 4, 2005, 05:02 PM
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do as blacky says ;(
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Dec 4, 2005, 05:03 PM
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oh yeah. Conquista: Attack Frost Lawyer to the west instead
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Dec 4, 2005, 05:09 PM
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You're screwed, so it's a great opportunity to try FysicsPhailure

L33tz4n bends Perfect Solstice to her will
ICE HYDRA is met by much firey whippage (4 damage)
Frosty thorns tear into the Snow Succubus's skin! (7 damage)
Conquista smashes her battleaxe through the Frost Lawyer with the power of fear, fire, and ultimate evil! (7 damage)
Fooruman and his canoe fight Jim. Mainly the canoe. (5 damage)
The Snow Succubus flaps her wings and the freezing wind heals Perfect Solstice. (+10 HP)
Araches/L33tz4n is bitten by an ICE HYDRA! (12 damage)
Araches/L33tz4n dies
Fooruman/Canoe is bitten by Jim the Ice Hydra. (6 damage)
Fooruman/Canoe is bitten by an Ice Hydra. (6 damage)
The Frost Lawyer sues Fooruman/Canoe (4 damage)
The succubus sends a frosty chill down Fooruman/Canoe's spine. (4 damage)
Fooruman/Canoe dies
Hut!

the box HP:40/40  Charm:   Curse: Grandma Conquista HP:16/24  Charm:   Curse:
ICE HYDRA HP:12/20  Charm:   Curse: Perfect Solstice HP:22/39  Charm:   Curse: Every time the target casts a spell they take 4 damage.Scholar Sam HP:15/15  Charm: Lets Sam cast any number of spells in his turns.  Curse:
the Frost Lawyer HP:5/12  Charm:   Curse: the Frost Lawyer HP:12/12  Charm:   Curse: the Snow Succubus HP:21/38  Charm:   Curse:
Ice Hydra HP:20/20  Charm:   Curse:
Jim HP:10/20  Charm:   Curse: Faw/Uberbob HP:24/24  Charm:   Curse:
Code:
Attack changes randomly and heals half the time.The target is disenchanted and becomes immune to magic.+10 HP.Raise a fallen ally with 1/2 full health.Deals 6 damage.
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Dec 4, 2005, 05:13 PM
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I probably lost.

Faw/Uber: Raise foo, Defend
Foo: NE, NE.
Sam: Attack Succubus
Conquista: South, Attack Succubus (I can do that, right? D;)
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Dec 4, 2005, 05:14 PM
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No, attacking takes a move D=
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Dec 4, 2005, 05:14 PM
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Conquista: E, then :(
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Dec 4, 2005, 05:17 PM
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Faw/Uberbob defends
Fawriel raises his hands and Fooruman/Canoe is raised from the dead in a cheesy pillar of light
Sam kicks the Snow Succubus. (6 damage)
Hut!
The succubus sends a frosty chill down Scholar Sam's spine. (4 damage)
Faw/Uberbob is bitten by Jim the Ice Hydra. (6 damage)
Faw/Uberbob is bitten by an Ice Hydra. (6 damage)
The Frost Lawyer sues Scholar Sam (4 damage)
Frosty thorns tear into Scholar Sam's skin! (7 damage)
Scholar Sam dies
The Snow Succubus... well, I don't want to talk about it. Let's suffice to say that Fooruman/Canoe is now thoroughly under her control.
Fooruman and his canoe fight Grandma Conquista. Mainly the canoe. (5 damage)

the box HP:40/40  Charm:   Curse: Perfect Solstice HP:22/39  Charm:   Curse: Every time the target casts a spell they take 4 damage.Grandma Conquista HP:11/24  Charm:   Curse: Fooruman/Canoe HP:10/20  Charm:   Curse:
the Frost Lawyer HP:12/12  Charm:   Curse:
ICE HYDRA HP:12/20  Charm:   Curse: the Snow Succubus HP:15/38  Charm:   Curse:
the Frost Lawyer HP:5/12  Charm:   Curse: Ice Hydra HP:20/20  Charm:   Curse:
Jim HP:10/20  Charm:   Curse: Faw/Uberbob HP:12/24  Charm:   Curse:
Code:
Attack changes randomly and heals half the time.The target is disenchanted and becomes immune to magic.+10 HP.Deals 6 damage.
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Dec 4, 2005, 05:18 PM
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Why did Fooruman lose all his spells? How long does the succubus's Hypno last?
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Dec 4, 2005, 05:19 PM
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After your next turn you'll have him back, if he lasts.
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Dec 4, 2005, 05:21 PM
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Faw/Uber: NE, NE, Fysics Phailure on solstice
Grandma Conquista: Attack Solstice
Pray that Fysics Phailure works :(
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Dec 4, 2005, 05:24 PM
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Uberbob breaks the fragile laws of physics around Perfect Solstice
Conquista smashes her battleaxe through Perfect Solstice with the power of fear, fire, and ultimate evil! (4 damage)
Perfect Solstice's strength fluctuates
Frosty thorns tear into Grandma Conquista's skin! (-7 damage)
The Frost Lawyer sues Grandma Conquista (4 damage)
The succubus sends a frosty chill down Grandma Conquista's spine. (4 damage)
The second Frost Lawyer knows he can't handle the job on his own and calls HIS attourney!
The Frost Lawyer sues Faw/Uberbob (8 damage)

the box HP:40/40  Charm:   Curse: Perfect Solstice HP:18/39  Charm:   Curse: Attack changes randomly and heals half the time.Grandma Conquista HP:10/24  Charm:   Curse: Fooruman/Canoe HP:10/20  Charm:   Curse:
the Frost Lawyer HP:12/12  Charm:   Curse: the Snow Succubus HP:15/38  Charm:   Curse:
ICE HYDRA HP:12/20  Charm:   Curse: the Frost Lawyer HP:12/12  Charm:   Curse: Faw/Uberbob HP:4/24  Charm:   Curse:
the Frost Lawyer HP:5/12  Charm:   Curse: Ice Hydra HP:20/20  Charm:   Curse:
Jim HP:10/20  Charm:   Curse:
Code:
The target is disenchanted and becomes immune to magic.+10 HP.Target's spell effects removed+15 HP.Raise a fallen ally with 1/2 full health.Attacks based on amount of damage caster has taken.+8 attack and +2 movement for Fooruman until end of turn. Used before moving.Deals 6 damage.
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Dec 4, 2005, 05:27 PM
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Faw/Uber:N, Attack Succubus
Conquista: Attack Succubus
Fooruman: Raise L33tzan/Araches, Attack Succubus
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Dec 4, 2005, 05:30 PM
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Uberbob slaps and Faw stabs the Snow Succubus (6 damage)
Conquista smashes her battleaxe through the Snow Succubus with the power of fear, fire, and ultimate evil! (7 damage)
Fooruman and his canoe fight the Snow Succubus. Mainly the canoe. (5 damage)
the Snow Succubus dies
The canoe uses its AMAZING HEALING POWERS to resurrect Araches/L33tz4n!
Perfect Solstice's strength fluctuates
Frosty thorns tear into Grandma Conquista's skin! (-6 damage)
The Frost Lawyer sues Grandma Conquista (4 damage)
The Frost Lawyer sues Faw/Uberbob (4 damage)
Faw/Uberbob dies
The ownership of 10 points of Fooruman/Canoe's health is hereby now legally transfered to Mr. Lawyer. Court adjourned!
Fooruman/Canoe dies

Araches/L33tz4n HP:10/20  Charm:   Curse: the box HP:40/40  Charm:   Curse: Perfect Solstice HP:18/39  Charm:   Curse: Attack changes randomly and heals half the time.Grandma Conquista HP:12/24  Charm:   Curse:
the Frost Lawyer HP:12/12  Charm:   Curse:
ICE HYDRA HP:12/20  Charm:   Curse: the Frost Lawyer HP:12/12  Charm:   Curse:
the Frost Lawyer HP:5/12  Charm:   Curse: Ice Hydra HP:20/20  Charm:   Curse:
Jim HP:10/20  Charm:   Curse:
Code:
+2 movement. Takes effect round AFTER it is cast.-1 HP/turn.Raises target attack power by 2Summon a Mythslayer. Can cast Slay.Summon a Water ElementalSummon an Enchantresphere. Immune to magic.Deals 6 damage.
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Dec 4, 2005, 05:36 PM
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Fooruman dying ruined everything ;(.

Stats on Water Elem and Mythslayer plz.
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Dec 4, 2005, 05:37 PM
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Mythslayer
move:3
att:4
hp:11
Slay

Water Elemental
move:2
att:5
hp:8
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Dec 4, 2005, 05:40 PM
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Conquista: Attack Lawyer, pray that Fysics Phailure kicks in
Araches/L33tzan: Summon Water E SW of the Lawyer with 5 HP left.
Water E: Attack the Lawyer with 5HP
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Conquista smashes her battleaxe through the Frost Lawyer with the power of fear, fire, and ultimate evil! (7 damage)
L33tz4n focuses nearby water into a somewhat mighty Water Elemental
The Water Elemental splashes the Frost Lawyer hard (5 damage)
the Frost Lawyer dies
Perfect Solstice's strength fluctuates
Frosty thorns tear into Grandma Conquista's skin! (-5 damage)
Grandma Conquista is bitten by an ICE HYDRA! (6 damage)
The Frost Lawyer sues the Water Elemental (4 damage)
the Water Elemental is bitten by an Ice Hydra. (6 damage)
the Water Elemental dies
Grandma Conquista gets a third cut off by a fish-shaped blast of twinkling light from Perfect Solstice

Araches/L33tz4n HP:10/20  Charm:   Curse: the box HP:40/40  Charm:   Curse: Perfect Solstice HP:18/39  Charm:   Curse: Attack changes randomly and heals half the time.Grandma Conquista HP:7/24  Charm:   Curse:
ICE HYDRA HP:12/20  Charm:   Curse:
the Frost Lawyer HP:12/12  Charm:   Curse:
Jim HP:10/20  Charm:   Curse: the Frost Lawyer HP:5/12  Charm:   Curse: Ice Hydra HP:20/20  Charm:   Curse:

Code:
+2 movement. Takes effect round AFTER it is cast.-1 HP/turn.Raises target attack power by 2Summon a Mythslayer. Can cast Slay.Summon an Enchantresphere. Immune to magic.Deals 6 damage.
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Dec 4, 2005, 05:48 PM
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Grandma Conquista: Fireball (I keep calling this flare) on ICE HYDRA, attack ICE HYDRA
Araches/L33tzan: Defend
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Dec 4, 2005, 05:51 PM
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Conquista raises her battleaxe and a screeching ball of fire descends from the sky upon ICE HYDRA! (6 damage)
Conquista smashes her battleaxe through ICE HYDRA with the power of fear, fire, and ultimate evil! (7 damage)
ICE HYDRA dies
Araches/L33tz4n defends
Perfect Solstice's strength fluctuates
Frosty thorns tear into Grandma Conquista's skin! (4 damage)
Etherial vines appear and spin around Solstice, granting him the speed of kudzu!
Frosty thorns tear into Grandma Conquista's skin! (4 damage)
Grandma Conquista dies

Araches/L33tz4n HP:10/20  Charm:   Curse: the box HP:40/40  Charm:   Curse: Perfect Solstice HP:18/39  Charm:   Curse: Attack changes randomly and heals half the time.
Jim HP:10/20  Charm:   Curse: the Frost Lawyer HP:5/12  Charm:   Curse:
the Frost Lawyer HP:12/12  Charm:   Curse:
Ice Hydra HP:20/20  Charm:   Curse:

Code:
+2 movement. Takes effect round AFTER it is cast.-1 HP/turn.Raises target attack power by 2Summon a Mythslayer. Can cast Slay.Summon an Enchantresphere. Immune to magic.
So, are you going to die nicely or summon something on the other side of the field?

EDIT: Argh, Solstice's attack isn't showing up for some reason... *looks into it*. It's 2, though.
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Dec 4, 2005, 05:52 PM
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Hey wait, so the summons Araches makes dont die when she does?
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Dec 4, 2005, 05:54 PM
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No, they don't.

D=
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Dec 4, 2005, 05:56 PM
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Note how when Sam was killed the box remained, and how the Frost Lawyers didn't dissapear when the snow succubus was killed?
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Dec 4, 2005, 05:57 PM
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L33tzAraches: Summon Mythslayer 3 tiles under dead succubus, Defend

Shouldnt randomtacklemanashackle taken into effect when solstice used kudzu? And the thing where it took off a third off of conquista?
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Dec 4, 2005, 06:04 PM
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Fysics Phailure overwrote the randomtacklemanashackle. That's also why "Hut!" stopped appearing. Remember, I did the limit-one-charm-one-curse thing to prevent overbuffing.


L33tz4n calls a mighty Mythslayer forth from some horror novel somewhere
Araches/L33tz4n defends
Perfect Solstice's strength fluctuates
Frosty thorns tear into the Mythslayer's skin! (2 damage)
Etherial vines appear and spin around Solstice, granting him the speed of kudzu!
Frosty thorns tear into the Mythslayer's skin! (2 damage)
Araches/L33tz4n is bitten by Jim the Ice Hydra. (6 damage)

Araches/L33tz4n HP:4/20  Charm:   Curse: the box HP:40/40  Charm:   Curse:
Jim HP:10/20  Charm:   Curse:
the Frost Lawyer HP:5/12  Charm:   Curse:
Perfect Solstice HP:18/39  Charm:   Curse: Attack changes randomly and heals half the time.
Ice Hydra HP:20/20  Charm:   Curse: the Frost Lawyer HP:12/12  Charm:   Curse: the Mythslayer HP:7/11  Charm:   Curse:
Code:
+2 movement. Takes effect round AFTER it is cast.-1 HP/turn.Raises target attack power by 2Lowers target health by one third.Summon an Enchantresphere. Immune to magic.
Blackraptor Blackraptor's Avatar

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Dec 4, 2005, 06:07 PM
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Araches/L33tzan: Summon E.Sphere above Mythslayer, Kamikaze Jim.
Mythslayer: Attack Frost Lawyer
E. Sphere: Attack Frost Lawyer
Where is Solstice's Healing when you need it? :(
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Radium Radium's Avatar

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Dec 4, 2005, 06:09 PM
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Araches fills the Mythslayer with much anger
Jim is met by much firey whippage (4 damage)
The Mythslayer slashes the Frost Lawyer (6 damage)
Perfect Solstice's strength fluctuates
Frosty thorns tear into the Mythslayer's skin! (-9 damage)
Araches/L33tz4n is bitten by Jim the Ice Hydra. (12 damage)
Araches/L33tz4n dies
The Frost Lawyer sues the Mythslayer (4 damage)
the Mythslayer feels muchly ready to SMASH THINGS

the box HP:40/40  Charm:   Curse:
Jim HP:6/20  Charm:   Curse:
Ice Hydra HP:20/20  Charm:   Curse:
Perfect Solstice HP:18/39  Charm:   Curse: Attack changes randomly and heals half the time.the Frost Lawyer HP:5/12  Charm:   Curse:
the Frost Lawyer HP:6/12  Charm:   Curse: the Mythslayer HP:7/11  Charm: Raises target attack power by 2  Curse:
Code:
Lowers target health by one third.
EDIT: Argh, value not showing up again. It should be 9 D=. FP is making it hit lots of things I thought it would never go to.
 

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