May 22, 2016, 07:32 AM | |
That sounds like maximised windowed mode, which nobody should play in. You can put it down to the proper size by holding onto the edges of the window and dragging it down to its proper size. It won't preview initially, but it should work.
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May 22, 2016, 09:42 AM | ||
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It only happens when going from windowed to fullscreen mode. Switch to fullscreen mode before you join a server to prevent a cto.
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May 22, 2016, 10:06 AM | |||
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Anyways, I'll try to figure out something. The game feels half broken now with this severe bug. Fullscreen users who like alt tab during playing are going to have pain in the ass.
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Just Monika |
May 22, 2016, 12:16 PM | |
I'm guessing thats a windows 8+ issue, because it works smoothly for me. I'm vista loser race.
Unless you're saying you prefer maximised windowed mode *hurls* over regular windowed mode, in which case - was never supported by vsync. But I recall Slaz had some program that allowed better support for old games? I forgot what it was called and I don't remember its exact purpose.
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May 22, 2016, 12:31 PM | |
Yeah, its fine upto Windows 7 (Win 7> 10) but now that MS is forcing us to use Win 10 by making new games exclusive to win 10 .. sucks.
Anyway, does anyone of you people from plus team figured how this problem is triggered? This little problen just shows how JJ2 is loosing compatibility and who knows what will happen in future. Lets hope it will remain playable in future.
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Just Monika |
May 22, 2016, 06:43 PM | ||||
Violet, I used Windows XP Mode to run some of the DLLs you've uploaded to the repository, and here's what I've discovered:
I'm assuming the issue is related to compiling the DLL with VS2015, but installing the Visual C++ Redistributable for Visual Studio 2015 doesn't appear to help. Maybe a component wasn't compiled to support Windows XP. I may try looking into this again later if I get a chance. Getting Windows 7 Professional just for Windows XP Mode may have been useful after all. Maybe.
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May 23, 2016, 07:35 PM | |
That's basically where we're at, yes. Something went wrong in the transition from 2012 to 2015, and the natural assumption is that one of the components is compiled wrong but I haven't been able to find the right setting on the right component.
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Jun 1, 2016, 07:42 PM | |
Yet another possible-XP build, though my hopes for this particular attempt are not high.
If this doesn't work, could people experiencing the problem say whether they're running SP2, SP3, or what? |
Jun 2, 2016, 09:58 AM | ||
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System: Microsoft Windows XP Professional (virtual machine) Service Pack 3
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Jun 13, 2016, 06:10 AM | |
Crash with save game
I created a save game in the pre-JJ2+ version and now it crashes the game when I try to open it with JJ2+ activated.
You can download the save game from here: https://mega.nz/#!nwsGnADZ!9zQPD-9Bt...mimLO7BEtXo9cw OS: Linux, under Wine 1.8.2. |
Jun 13, 2016, 07:31 AM | ||
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Jun 13, 2016, 09:06 AM | |
Jun 13, 2016, 09:30 AM | |
Is that just castle1n.j2l that you saved in? That's an odd level to get crashes in.
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Jul 1, 2016, 09:11 AM | |
Not sure if this is the right thread to put it, but here's a thing I encountered:
After Urban Brawl, the game switched to the hiscore list. I thought that it would just continue on into Knight Cap, or has it always been this way? I vaguely remember that it would just continue and you'd have all your points, powerups etc from The Secret Files in the original run. |
Jul 1, 2016, 12:29 PM | |
http://www.wsgf.org/dr/jazz-jackrabbit-2/en
We need to extend horizontal resolution limit to 2132 pixels. Multi monitor rock. And 1120x480 for ultra wide monitor.
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Just Monika |
Jul 1, 2016, 02:22 PM | ||
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SAMI: Stop asking, please. This has been exhaustively addressed already and resolutions larger than 800x600 will not be supported for the foreseeable future. Last edited by Stijn; Jul 1, 2016 at 02:38 PM. |
Jul 2, 2016, 03:58 AM | ||
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Just Monika |
Jul 3, 2016, 12:45 AM | |
BlurredD did some research and found a remarkably obscure option that we think was the last step on the way to restoring XP support.
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Jul 4, 2016, 01:18 AM | |
Hello Guys,
I am in trouble and I need your help! I installed jj2 on Windows 98 SE to my old PC. I succesfully patched to 1.23 but when I applied the jj2+ patch nothing has changed. When I click to JJ2+.exe it shows the version 1.23. I copied it to the pendrive and I ran the same app on windows 7 and it works. ver. 2016-04-20... The question is: Doesn't work JJ2+ on Windows 9x? Is it unsupported operation system? I am waiting for your response! Thanks is advance! Best Wishes, Tibor from Hungary Last edited by rezsicc; Jul 4, 2016 at 01:38 AM. |
Jul 4, 2016, 01:35 AM | |
I would be very surprised if JJ2+ did work in 98. As you may have seen, we've been having trouble the last couple months trying to get it to run even in Windows XP, which is rather more recent (although equally unsupported by microsoft) than 98. You can try the alternate plus.dll that I linked to in the post above yours and see if that makes a difference, but making something that can run on Windows 98 has not been a priority in a long time, if it ever was to begin with.
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Jul 4, 2016, 03:20 PM | ||
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Jul 5, 2016, 05:25 AM | |
Hello,
I have a strange problem with JJ2, but I am not sure if it is related to JJ2+. I downloaded JJ2 from jazzjackrabbit.net, and I only installed TSF, JCS for 1.23 and TSF and all the episodes that are offered by this installer. I also installed the newest JJ2+, I am sure there's no problem with its installation, becuase I have done it a few times before, and I also have 5.2 working. The only problem is, there's no music in the game intro and in the menu. It's also strange because all the levels have music, and the game works perfectly. If you may ask, I am not running the game from Jazz2tsf-avalon, although I don't know what is this avalon-thing, if someone could explain it, I'd be grateful. Thank you in advance. |
Jul 5, 2016, 08:38 AM | |
That's so good to hear! Now that that's taken care of, 5.3 should be along pretty soon to clean up any residual issues from 5.2, and after that... who knows?
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Jul 7, 2016, 12:03 PM | |
I remember (vaguely) that some versions among the Blur-line of Plus did work on Windows 98. Some later versions could also work if you install the unofficial service pack for 98SE. That said, you should just use XP on older systems that can't handle Vista and up.
If you want to experiment with Plus on 98 though, try older versions from old to new and see what works!
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Add SlazRabbit on Xbox Live if you want to play some GoW1/2/3/J or Destiny1/2. Jazz Jackrabbit 2 Forever!! Civilian Defence Force - Jazz2 Visual Fantasers ![]() |
Jul 8, 2016, 08:27 AM | |
I've just updated http://www.jazz2online.com/jj2plus/plus-2016-04-20.zip and its alias http://www.jazz2online.com/jj2plus/plus.zip to use the XP dll. Could some kind soul double-check that I got that right? If so I can finally feel comfortable putting 5.2 on ModDB.
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Jul 9, 2016, 04:27 AM | ||
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All your base are belong to us. |
Jul 9, 2016, 09:55 AM | |
We have finished work on a new version.
Download it here. See the readme and AngelScript readme for changes.
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I am an official JJ2+ programmer and this has been an official JJ2+ statement. |
Jul 9, 2016, 10:04 AM | |
Bumping so this is displayed on the frontpage instead of a discussion about underwater levels
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jul 9, 2016, 05:47 PM | ||
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That said, I'm pretty sure this works in XP if only because we'd probably have heard about it by now if not. |
Jul 13, 2016, 02:59 AM | |
So, Lori now makes a sound when she buttstomps. It's really cute, and it makes me wonder about the following thing: wasn't Lori originally supposed to have lines in her idle situation, like "hello, is this thing on?" etc? Also, a hurt-sound of her goes "ouch, don't touch me there!" Now that the 'new' buttstomp sound has been implemented, is it also possible to put those other missing sounds/lines in as well?
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Jul 13, 2016, 03:13 AM | ||
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"Ouch, don't touch me there!", teehehehehee... |
Jul 13, 2016, 09:41 AM | ||
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The other voice clips were for the TSF intro that never happened. You'll hear some used in my Lori platform test though..if that ever gets finished.
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