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Razz Arena (cel chaded jazz game in progress)

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Olsen Olsen's Avatar

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Nov 27, 2004, 02:11 AM
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I hope it will include Ruxor lvls!
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Dec 23, 2004, 01:04 PM
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Is RA stopped?
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Dec 23, 2004, 11:14 PM
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no its not i am still working on things like a new layout for the website:
( http://www.eckhart.da.ru/razz/ )

and im still trying to make a good map for the game (celshading is hard)

and since McDougal is taking a break now there isnt a lot news to post on the website.

but i am still working :P
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Dec 24, 2004, 12:40 AM
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Good! Answer on my topic in the razz arena forum then!
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Feb 9, 2005, 11:41 PM
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server died i will get myself another one, i cant do *** now its offline
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Feb 11, 2005, 05:21 AM
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Quake3 Open source

for the players that are waiting for a stand alone version of Razz Arena:

### December 31st, 2004 @ John Carmack's Blog ###


Quake 3 Source
I intended to release the Q3 source under the GPL by the end of 2004, but we had another large technology licensing deal go through, and it would be poor form to make the source public a few months after a company paid hundreds of thousands of dollars for full rights to it. True, being public under the GPL isn’t the same as having a royalty free license without the need to disclose the source, but I’m pretty sure there would be some hard feelings.

Previous source code releases were held up until the last commercial license of the technology shipped, but with the evolving nature of game engines today, it is a lot less clear. There are still bits of early Quake code in Half Life 2, and the remaining licensees of Q3 technology intend to continue their internal developments along similar lines, so there probably won’t be nearly as sharp a cutoff as before. I am still committed to making as much source public as I can, and I won’t wait until the titles from the latest deal have actually shipped, but it is still going to be a little while before I feel comfortable doing the release.

### END ###

quake3 source isnt out yet but it will soon i hope.
When it does we can compile our verry own game that can be downloaded at the Razz Arena website (don't look now it just wont work with a server that is unplugged)
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Feb 11, 2005, 06:34 AM
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Meanwhile I'd like to see at least a new level.
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Feb 11, 2005, 08:29 AM
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I have made a new sux level for Razz Arena. Forgot how to compile it though.
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Feb 12, 2005, 01:06 AM
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i am still working on a 3d version of the battle1 level in jj2 :P
screenshot here
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Feb 12, 2005, 01:11 AM
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Quote:
Originally Posted by Olsen
I have made a new sux level for Razz Arena. Forgot how to compile it though.
just send it to me i will take a look at it , sorry for the razz arena forums that are not working now.
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Feb 14, 2005, 06:59 AM
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If you need a (temporary) place to store your downloads or something, there's a chance we can host it on the TF site. If you want, ofcourse
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Feb 14, 2005, 01:03 PM
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Quote:
Originally Posted by sers^^
If you need a (temporary) place to store your downloads or something, there's a chance we can host it on the TF site. If you want, ofcourse
thanks for the offer but i wont need it, i will have a new server up and running in a few weeks or less. untill then i wont finish any new stuff that would be ready for downloading.

when my new server is online i will start working the project again.
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Feb 14, 2005, 01:56 PM
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Boo. lol
ive been thinking of releasing what have done b4 my little vacation and slowly get back to work on this. I have formated my system so ive been reinstalling stuff as needed along the way. Q3A will make it back on. when it does ill retest the world/map/server change update i did. when it works the way id like it ill release it as a test self contained pak. which will prob make it in the the razz base when the servers come available. id like to make it if possable server contolled. as being that not all the servers will be workin at the same time, have the main server update the config files each log in session (if able). During the time i was Mia, i was hoping for some player models to apear and some maps. from last when i checked i only heard or seen one map (please let me be wrong ^.^). hope fully after piets server is back to normal and i can see what all has been goin on ill release the test stuff.

Note: I still have been unable to get the weapon system working the way as needed.
I have not seen the Q3A engin go open source yet..
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Feb 15, 2005, 02:48 AM
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hi Mc Dougal!

http://www.armadilloaerospace.com/n....cent%20Updates
take a look here its about QUake3 going opensource.

i just woke up today at 12:43 and i am ready to do some work on my new map.

oh and about the world/level system, i have a cool idea:
when the player is in a World looking for a level (arena) the camera will move above the player and zoom out a bit. (like Mario land) allso the player cant shoot other players, and if we allso disable the jump the ground should be flat.
maybe the - / + buttons can zoom in and out.

like ever this is just a tought.
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That sounds cool. It would almost be like a MMOFPS then.
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Mar 16, 2005, 10:13 AM
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That sounds great, apart from the no jumping thing. I mean, you could hide the entrances to the arenas better if players have to jump (for some secret arenas, like in Super Mario 64)
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Mar 16, 2005, 10:14 PM
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maybe you are right.
i was thinking about what kind of arena's there must be.

maybe the community can help us by giving us idea's like draw somthing (quick and dirty).

when the Core of the game is ready and we only need to make new (player) models, maps, sounds, and 2d art, we can start working on our verry own jazz2 world with arena's in it.

there is still a long way to go but we can do it.

when my new server is up and running. i can host a quake3 server again.
at the end of this year i am upgrading my connection to a 8Mbp/s download 1Mbp/s upload so it will be faster.

in this server i will test new arena's and the arena selection world (maybe more than one world in the same map).

when everything is done ( ) we need a lot of servers to get it all running:

server #1: The Jazz2 World.
server #2: Arena1
server #3: Arena2
server #4: Arena3
server #5: Arena4
etc...

of cource we can host more than one server one a machine.
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Yeah, well, it would be harder, but also much more interesting if we could not only wander around Carrotus, but also teleport to other planets. At least the ones from first JJ1 episode if not more.
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Mar 17, 2005, 01:53 PM
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Deckstar looks perfect for arenas and such.
Oh, and why not add a planet from Jazz Advance? Like the credits planet.
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Mar 17, 2005, 08:50 PM
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Quote:
Originally Posted by n00b
Like the credits planet.
The... what?
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Mar 17, 2005, 11:42 PM
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more planets would be cool!
like you can step into a rocket and then you will connect to the other server that hosts that planet. or even cooler if you go into a rocket you will load a sub level where you can choose a planet. (lik you are in a space ship pressing buttons)

does somone know how jazz's space ship looks like? (does he even has one)
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Mar 18, 2005, 02:47 AM
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In Jazz1 he had one, but in one of the end cut-scenes, he was flying through space on his airboard.
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Jazz's spaceship was destroyed while landing on Turtemple, as we read in the manual.
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but does somone know what it looks like?
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Looks like piet has never played JJ1...
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Mar 18, 2005, 11:58 AM
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i did play it! i have even have the CD-ROM:

you can see my head in the reflection (old photo)
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It also appears in the manual twice.
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The credits planet, it's pitch black, you don't move, and words fly by. At the end, you get a code for reading everything.
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Quote:
Originally Posted by ?JSZ¿ JaZz!
Jazz's spaceship was destroyed while landing on Turtemple, as we read in the manual.
...I wouldn't know, since my copy of Jazz2 come with the CD version of Jazz1, and that's how I now have it. But, if you intend to use that as a mini-level for stage selection, you'd probably want to make it bigger. Or, allow control of it to the planets and such.

Or, allow people to battle in the ship...
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It was destroyed on Turtemple, but he used it again later in JJ1 (I forgot exactly where), so it was probably fixed somehow.
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Mar 18, 2005, 10:18 PM
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tnx for the image now i remember (but i dont have a manual, it was a cd only buy)
but look at his ship. its perfect for a crasch somewhere in a level/arena. maybe with some ammo in it.

There is Jazz01 on his ship. I can make a bigger one an call it Jazz02.
maybe somone has some idea's how it should look.

i was thinking about making it the same shape but with more windows and bigger of cource
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I think there are different kinds of JJ1's because on my manual there is no spaceship and at the end he kisses princess Eva at my JJ1
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Quote:
Originally Posted by master sven
I think there are different kinds of JJ1's because on my manual there is no spaceship and at the end he kisses princess Eva at my JJ1
I'm sorry, but that made no sense what-so-ever. Yes, in every JJ1 he kisses Eva. That's how it ends. That's also how we see how Devan gets away.

But, how's this... use the Mega Battleships, or the Taxi?
The Mega Battleships probably got refitted by the rabbits, and the taxi's always been there, so...
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It is said nowhere, but it would be typical if Battleships just blew up.
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I don't mean to make this into a debate, though that is logical, but Jazz got the location of Eva through use of the battleship's computer, after defeating the dark jazz. So, at the moment, it would seem logical to me, that they're still somewhere.
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i was thinking about making ships like the Jazz01 and add them in the levels.
1 or to persons can go in it and then they will fly to some nearby planet.
(maybe with some trigger/switch thats in the craft.)

next there are large space ships where you can fly to all planets.

i will draw the space ships to get a feeling :P

(this is all verry far away from release)
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Quote:
Originally Posted by Sonyk
I'm sorry, but that made no sense what-so-ever. Yes, in every JJ1 he kisses Eva. That's how it ends. That's also how we see how Devan gets away.
You're neglecting the fact that there are several versions of JJ1.
Jazz Jackrabbit (1-6, ends with kiss)
Jazz Jackrabbit CD (1-C/Z)
Jazz Pack 1 (1-3)
Jazz Pack 2 (4-6)

So not everything is going to end with the kiss. The majority of people probably have CD, in fact.
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Mar 22, 2005, 08:30 AM
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I need to remember to download the Razz Arena demo. Somebody remind me later on.
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Mar 23, 2005, 09:47 AM
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HAEROIC DONT FORGET TO DOWNLOAD THE RAZZ ARENA DEMO
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Mar 25, 2005, 12:16 AM
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HAEROIC DONT FORGET TO DOWNLOAD THE RAZZ ARENA DEMO

...

oh wait there isn't a demo.

HAEROIC DONT FORGET TO DOWNLOAD THE RAZZ ARENA QUAKE3 MOD + QUAKE3
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