Jan 14, 2018, 04:28 AM | |
There's new problem today I downloaded Unreal editor 1 fix exe file,but this error message popped up
![]() Last edited by luke11685; Mar 16, 2018 at 09:51 AM. |
Feb 24, 2018, 06:28 AM | |
I just wanted to help. So I thought when I'll upload links with random tutorials will be useful advice. I mean I thought it's better to make unfinished jazz jackrabbit 3 alpha demo with different game engine than unreal engine 1 than pre-compiling jj3d demo. I mean unofficial patching jj3d demo.
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Feb 24, 2018, 08:25 AM | |
But that's not what this thread is about.
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Feb 24, 2018, 08:44 AM | |
Only about patching jj3d demo not even talking about some guys making Harry Potter 1 PC on unreal engine 4. Btw where I can talk about tweaking jazz jackrabbit 3?I mean aka modding Unreal 2 like maps and physics.It's only related to jazz jackrabbit 3 unofficial patches.Can I make on this jazz jackrabbit forum my own thread about tweaking jazz 3,please?Because I want to make research of game development from 1999/2000.Guys I extracted 3d model of old Jazz Jackrabbit character animated visuals are like in Never Stop Sneakin' http://www.mediafire.com/file/7pz2dw...+Timelapse.mp4
Last edited by luke11685; Mar 29, 2018 at 06:49 AM. |
Feb 24, 2018, 05:17 PM | |
"Game development from 1999/2000" is not what this forum, or this site, is about. Jazz2Online isn't a general interest site, it's a site about Jazz Jackrabbit games. The forum isn't a personal notebook, it's a place to share content that other people would find interesting, and to discuss concrete ideas that would be useful for others to read about.
You already opened a thread about tweaking JJ3. If you have something that fits the above description - if you want to post something concrete, Jazz Jackrabbit-related, that other people would find interesting, then go there. If not, post it on some other Unreal-related site or keep it to yourself. Further discussion in this thread will be deleted until it is directly relevant to JazzGruff's JJ3 patch. |
Mar 28, 2019, 01:58 PM | |
Once again sorry it's against rules(trolling/spamming) of this forum for bumping one year old thread just like I keep mentioning and telling you about European Parliament article 11 and 13. https://www.jazz2online.com/jcf/showthread.php?t=20256 So it seems admins and mods will have to implement and install (correct me if I'm wrong) something similar to YouTube content ID(I guess this comment anytime soon might be deleted probably by moderator or administrator actually it's out of any questions) probably European Parliament's bots will have to in future scan(for instance in this very forum not only this thread/topic) YouTube link videos and screenshots will be probably deleted if it will violate copyrights probably European artificial intelligence (monitoring our activity kind of like on discord servers) will report our actions to Epic Games and Tencent. I hope those unofficial patches(those ones are freeware,creative common,open licence,not in official purposes) won't violate new copyrights (copyright infringement) not DMCA. I hope this appeal and info is very important to you. Does author/creator of this thread totally aware of it?Does he know what's going to happen?I'm afraid I'll deserve to be temporarily or permanently banned. I guess it's up to council of admins and mods what they will do with my account.Please don't delete this posted comment? One more time I want to say sorry for not listening.
Anyway this is the only way I can defend myself. ![]() Did I show you this texture before? It is related to JazzGruff's jazz Jackrabbit 3 unofficial patches (it's actually name of this thread) I made this texture in standards of late 90's PC(Andrew75 are using some reverse engineering tactics of textures design implementing/importing them to unreal engine/editor editor 4 speaking of his open source fangame project Sonic"AXSX"X-Treme however he won't be willing to help with stuff things related to old jazz Jackrabbit 3 alpha demos both of them were leaked probably in 2007 and 2017 due to his lack of interest I was talking with him on discord privately)or and video games home console hardwares style. However map design in unreal engine/editor 1(old and outdated) was a nightmare(not in case of unreal engine/editor 4) one year ago. I was struggling a lot so then I realized it was not worth of my effort,time and patience. Can you tell me is this video (yeah it's obvious that it's fake I watched it before so I saw this in 2018 for a first time) could it be Unity or Unreal Engine 4 kind of Fortnite Battle Royale https://www.youtube.com/watch?v=9fWjRHcgktI&app=desktop demake because I'm not sure,but it's still looking interesting, don't you guys think? Back to discussing about other miscellaneous textures I'm helpless and reckless what else I can show you now or anytime soon. Sometimes I regret since 2018 and now because if Epic Games Store would compete with Steam in 2004 we would have more Epic Games PC games access to more tools and more their PC games modding freedom of many possibilities even if in that case Jazz Jackrabbit 3 jj3d was never finished and the most likely left neglected just like Unreal Tournament 2016 ut4 pre-alpha demo still available on PC epic games store launcher. One more thing usually sometimes ut4xconverter is not converting maps from old unreal engine powered PC games it's little bit malfunctioning this tool also require to download unreal model viewer for converting textures compatible with unreal tournament editor. There's YouTube user nicknamed The Regressor he made awesome Undertale 3d animations including maps with psone/Sega Saturn/Dreamcast/N64 aesthetics so he might be willing to help. Last edited by luke11685; Mar 29, 2019 at 11:55 PM. |
Apr 12, 2019, 04:51 AM | |
In some interview of one of Magfest meetings with Alexander Brandon he admitted that he was using Autodesk 3D Studio in late 90's that he animated coins in this software. I don't remember in which one, but here's a brand new proof.I was watching Super Mario 64 Battle Royale(Open World mod)hack I'm just wondering how to make such a thing for old Jazz Jackrabbit 3 demos.You know matching,gathering,connecting and merging all maps together.
https://www.youtube.com/watch?v=J_4Dx20pqwk ![]() Last edited by luke11685; Apr 20, 2019 at 10:53 AM. |
Sep 2, 2019, 10:49 AM | |
It might sound like complicated stuff these .pdf files might explain progress of JazzGruff's unofficial open source Jazz Jackrabbit 3 patches. He never explained you guys how's Unreal Editor 1 working. I played Doom 2 mod Jazz Jackrabbit is in Doom and it was very impressive. Of course it seems he had to know basics of Unreal Engine/Editor 1 first. Some users from old unreal forums gave me two download links of Unreal Editor 1 manual guides.
Look what I did. ![]() http://www.mediafire.com/file/t1r74j...Guide.pdf/file http://www.mediafire.com/file/3v7a0s...rence.pdf/file I had to convert .chm files to .pdf files. |
Sep 9, 2019, 02:41 PM | |
Hey guys I made today my first Jazz Jackrabbit 3 old public tech demo test map.
http://www.mediafire.com/file/w5pz1a.../EXP1.unr/file |
Sep 10, 2019, 10:47 PM | |
Yesterday I discovered brand new unused content of Jazz Jackrabbit 3 in unreal editor 1 in classes label section of unreal scripts that contains lots of C++ command lines,items, models, weapons...etc. Also JazzGruff/CloverGruff never told you about it.
![]() It's all thanks to old unreal forums community. Last edited by luke11685; Sep 10, 2019 at 11:36 PM. |
Sep 22, 2019, 09:22 AM | |
What happened to all those screenshots? I didn't expect that it's gonna happen. Unfortunately I have no copies of his screenshots as additional backups. However I want to show you some new maps today.
http://www.mediafire.com/file/w5pz1a.../EXP1.unr/file http://www.mediafire.com/file/ovxt12.../EXP2.unr/file It's time for some concrete work. |
Sep 22, 2019, 02:23 PM | |
Are these new maps connected to JazzGruff's unofficial jazz 3 patch project?
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Sep 22, 2019, 09:54 PM | |
I decided to use his latest patch when I spawn object of unused ammo spiky shaped-like dark grey item after I rebuild geometry. DeanVillage004.unr map was broken I had backup so I placed original and I deleted modified map. I'm planning to add helicopter animation,wall jump animation,shield power-up, invisibility power-up,Lori Jackrabbit (including her kick animation),bonus stages(low poly aesthetics just like in Sonic Mania),Spaz Jackrabbit (including his karate kick).
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Sep 23, 2019, 05:35 AM | |
Okay. As a followup question, are these new maps connected to JazzGruff's unofficial jazz 3 patch project?
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Sep 23, 2019, 05:52 AM | |
Well usage is universal all-in-one. I mean these maps can work with patched and also in non-patched Jazz Jackrabbit 3 demo versions. Because second demo was leaked. It seems in final later demo version some vehicles were rejected.
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Sep 23, 2019, 06:19 AM | |
So if these maps do not require JazzGruff's unofficial jazz 3 patch to work, would you agree that they are not connected to JazzGruff's unofficial jazz 3 patch?
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Sep 23, 2019, 06:29 AM | |
Yes and no. I would safely say that it's related to JazzGruff's patches. It's(custom maps) working with all versions. Hey user VioletCLM would you like to help me building maps in Unreal Editor 1 speaking of jj3d alpha demo? What about collaboration,cooperation and building maps together? Would you like to test my another custom maps?
http://www.mediafire.com/file/6fgkqc.../EXP3.unr/file http://www.mediafire.com/file/6fraga.../EXP4.unr/file Last edited by luke11685; Sep 23, 2019 at 08:46 AM. |
Sep 24, 2019, 10:41 AM | |
If someone's interested user SkyWolf from old unreal forums gave me access to more Unreal Editor/Engine 1 tutorials as list.
https://www.oldunreal.com/editing.html These tutorials might be useful for Jazz Jackrabbit 3 mutliplayer custom maps. For any further concerns you can always ask users in old unreal forums for things like changing game HUD/UI in Unreal Tournament 1999. https://www.youtube.com/watch?v=YAZ9Wmg4tYo https://www.youtube.com/watch?v=ls0TXi15fWI Last edited by luke11685; Sep 24, 2019 at 12:24 PM. |
Sep 27, 2019, 01:19 AM | |
Yesterday I started making new map for jj3d alpha demo named http://www.mediafire.com/file/7ni2g1...Room1.unr/file however I didn't find TorchFlame modifier in Unreal Editor 1 classes browser lists label user JazzGruff/CloverGruff never told you about it and not even mentioning that. So anyway I found torch1 instead. It should have fire flames for instance example like jj3d alpha demo intro of AutoPlay.unr map.
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Sep 28, 2019, 02:23 PM | |
I thought user JazzGruff deleted his screenshots of unofficially patched jj3d alpha demo because links are broken. But I found out that Tiny Pic has been shut down permamently. I regret so much that I didn't help him I was lazy coward. It's all my fault that he and user thedarkhog are both focused mainly on indie game development. I made a terrible mistake and for now on I want to fix it for good.
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Sep 29, 2019, 02:00 AM | |
Making portals and teleports makes me angry because I can't fucking unmark several options. I tried everything.
![]() http://www.mediafire.com/file/a0en2v...lRoom.unr/file You can test this map if you want. But don't forget about AddPlayer modifier/joystick icon that you can find in Unreal Editor 1 classes browser lists. Maybe you will have more luck than me. ![]() Last edited by luke11685; Sep 29, 2019 at 09:42 AM. |
Sep 29, 2019, 09:47 AM | |
I am positive that troubles making portals and teleports do not contribute to the discussion of the patch made by JazzGruff, a person who is not you.
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Sep 29, 2019, 10:26 AM | |
Sorry I just lost my temper. This portal map is now working fine. I just build the map in wrong way. All I had to do was just download someone's else map for Unreal 1 and then open it in Unreal Editor 1 and just export it as .t3d and then import to ue1 for jj3d alpha demo.
Test was successful. http://www.mediafire.com/file/pscg3a...letut.unr/file |
Oct 1, 2019, 03:07 AM | |
So I'm just wondering why administrators and moderators didn't close this thread if user JazzGruff/CloverGruff is no longer interested in unofficially patching Jazz Jackrabbit 3 alpha demo. Okay so for now on I'll try to avoid commenting and sending posts in thread that wasn't created by me and doesn't belong to me. You can also find me on Sonic Retro forums,old Unreal forums,Sonic Retro discord server and Unreal Multiplayer discord server) anyway.
Last edited by luke11685; Oct 1, 2019 at 05:09 AM. |
Oct 27, 2020, 12:50 PM | ||
Quote:
Last edited by DavidHughes; Oct 31, 2020 at 04:33 AM. |
Dec 21, 2020, 02:15 AM | |
Does the patch have any intenitons to complete the game based on the design documents?
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Jan 24, 2021, 10:30 PM | ||
Quote:
Last edited by WilliamCorrea; May 11, 2021 at 07:45 AM. |
Nov 12, 2022, 01:19 PM | ||
Quote:
Last edited by TimothyMelin; Jul 12, 2023 at 10:48 AM. |
Nov 29, 2022, 07:44 AM | |
This is so tiring guys, I mean there's like no stopping luke. I used to read his incoherent babbles but I stopped bothering with most of it, cuz there's no point. At least I know what I am talking about, but it really pains me to see some people tried to associate him with me or even tempbanning me because of him and it's just so tiring. Like my brain is generally just fried when dealing with him.
I even once completely lost it and was getting mad as if he was Inspector Closeau and I was....Dreyfus... lol On the other hand its really cool that there's some attention going for this game. And that's what matters I guess, but...this thread really..what a mess. |
Dec 22, 2022, 01:18 PM | |
guys can we play multiplayer on this game?
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Jun 5, 2024, 02:56 PM | |
Archive.org to the rescue: https://web.archive.org/web/20220904...Patch_1.3c.zip
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Jul 10, 2024, 06:28 AM | |
i think i got failed network error download
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Aug 25, 2024, 07:54 PM | |
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