Dec 27, 2009, 05:34 AM | |
I agree with DoubleGJ, the tileset could definately use some background tiles. I suggest elements that would be typical of the far east, such as tall mountains and/or vast bamboo forests. That would make this set A+ material for sure.
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Dec 28, 2009, 05:30 PM | |
Untitled Project
Something what ive been experimenting with. I apologise for bad quality images, but these are still alpha, so ofcourse I will try tweaking them as much as possible. Im not sure if I should have posted the third screen, though.
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Last edited by snzspeed; Dec 28, 2009 at 06:24 PM. |
Dec 28, 2009, 09:03 PM | |
That third one is ugly but obviously a work in progress (going to assume those textures are placeholders). Could turn out to be a good tileset, since I don't know of many tilesets with that theme. I suggest avoiding using photos/3d renderings as your backgrounds though, they simply do not translate well to 256 colour at all.
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Dec 29, 2009, 08:00 AM | |
yeah well, the third one is a level with a island + a bridge, which transitions into a huge city. Too bad the 256 color restriction indeed lowers the quality..
altough i still love working with the photo scenery
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Jan 1, 2010, 11:32 AM | |
All fixed foreground stuff has to go (the black frames and whatnot).
Otherwise, it's quite interesting and well done. |
Jan 1, 2010, 12:24 PM | |
2 Snzspeed: http://www.jazz2online.com/jcf/showthread.php?t=17249
p.s. the screenies did remember me of the Duke Nukem jazz2 secret files level :P |
Jan 3, 2010, 04:11 PM | |
Going to have to say I like the original version's textures a lot more. The "stone" ones especially are a bit too busy and don't fit the look of the rest of the tileset. They remind me of something from an early gus tileset. Also, for the 1 tile blocks that are featured in the ceiling, there is a very repetitive look to the texture. I think at the very least, the contrast needs to be lowered on them, so they don't jump out so much.
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Jan 4, 2010, 01:02 PM | |
YES(!)
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Jan 4, 2010, 04:41 PM | ||
you know you kinda make yourself look like a fool for commenting work in progress like that without giving any reason why it looks "terrible" I know that some textures can be pixely but im going to improve them? like ive already said about 10 times.. btw, after that JAZZ X failure you have no right to comment on anything, but hmm, perhaps i should start posting 24-bit mockups and say theyre from ingame too.. or those infamous black screens.
I also feel like saying that I havent so far heard any comment like this, indicating that you're most likely being jerk, no offense intended. Quote:
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Last edited by snzspeed; Jan 4, 2010 at 07:37 PM. |
Jan 5, 2010, 05:02 AM | |
Make the areas more open
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Jan 5, 2010, 06:10 AM | |
Well, that's only the start of the level...
If you would see the level itself, you would say that it should be bigger :/ It seems I cannot whip up anything big in singleplayer :S Maybe I could try to do something 8vs8 style, assault or assasination perhaps? |
Jan 5, 2010, 08:44 AM | ||
Quote:
Funny how your reacting on something so small ^^. And it's more funnier how I just fooled you all at that time about 'Jazz X' . Still the whole stuff looks terrible, still didn't approve since 2007? Hahaha.
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I eat people. |
Jan 5, 2010, 08:52 AM | |
(Quote Removed -- Derby)
looks like im gonna have to call your nearest zoo that one of their apes is on the loose care to give me any reason why it looks terrible? ive asked that 4 times now and have gotten no reply.. maybe because you cant?
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Last edited by Derby; Jan 5, 2010 at 03:49 PM. Reason: Personal attack removal. The removed content was in the quote, but this content was a (likely) altered paraphrase. |
Jan 5, 2010, 09:00 AM | ||
Quote:
I just don't like it, accept it. Can you do that for me?
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I eat people. |
Jan 5, 2010, 09:07 AM | |
Fine I accept if you put me into an ignore list or something..
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Last edited by snzspeed; Jan 5, 2010 at 09:39 AM. |
Jan 5, 2010, 09:49 AM | ||
Saying that something looks "terrible" without saying why isnt exactly helpful. Thats why I was mad, I apologise if I have offended someone.. also
Quote:
Im not going to post here in a while. however if someone attacks me after this post, I will return to defend myself if it seems necessary..
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Last edited by snzspeed; Jan 5, 2010 at 10:12 AM. |
Jan 5, 2010, 10:11 AM | |
Those screenshots look different here.. in-game they look much better. I know this because I have seen the levels + tilesets already. You can judge the levels only if you have seen them in JJ2, and not just because of some screenshots.
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Jan 5, 2010, 10:25 AM | |
What's the point of this thread then...
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jan 5, 2010, 01:56 PM | |
I've just started this. =p Last edited by DodgeS; Feb 19, 2010 at 03:13 PM. |
Jan 5, 2010, 02:25 PM | |
The colors are really good, and it's an inventive pattern (hexagons), but the textures are mindnumbingly regular. There's no organic feeling.
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Jan 6, 2010, 08:13 PM | ||
Quote:
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<.<
>.> -.- |
Jan 8, 2010, 08:52 AM | |
Which is bad news BTW. Does look decent though.
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Extraterrestrials Last edited by Sacrush; Jan 8, 2010 at 08:53 AM. Reason: I don't know. |
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