Jan 31, 2007, 11:58 AM | |
LMAT (February II)
![]() Last edited by cooba; Jan 6, 2010 at 07:20 AM. |
Jan 31, 2007, 11:59 AM | |
this is a real LMAT, and not "copy and paste tiles from other sets"
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Jan 31, 2007, 12:07 PM | |||
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PurpleJazz |
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PurpleJazz |
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Jan 31, 2007, 10:12 PM | |
![]() yes/no? :P |
Feb 1, 2007, 05:58 AM | |
![]() Yes!!!
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Feb 1, 2007, 06:01 AM | ||
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Feb 1, 2007, 06:42 AM | ||
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Feb 1, 2007, 07:12 AM | |
Well, whatever colour dirt/brick we're going to use, we now have espressomachine coinwarps!
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buy shoes shoes for sale 50% discount on shoes shoes made in China look like real thing did I mention shoes? Last edited by CrimiClown; Feb 1, 2007 at 07:36 AM. |
Feb 1, 2007, 08:54 AM | ||||
Just remember that it wouldn't be hard to make alternative versions of this set. I personally prefer P4ul's edit more, though both could potentially work.
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Feb 1, 2007, 09:32 AM | ||
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That's the ground used from my tileset... I don't really mind you using it, but credit would be nice. |
Feb 1, 2007, 09:57 AM | |
It was supposed to be sort of obvious, saying that "look, we don't have to quarrel, just combine both graphics and maybe everyone comes out ahead!" But sure, for the record, that's Purplejazz7's PSP-induced seamless texture.
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Feb 1, 2007, 10:50 AM | |
![]() would these cave tiles be okay? or not?
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Feb 1, 2007, 11:27 AM | |
So do I. You could make them in more angles.
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Feb 1, 2007, 11:49 AM | |
I dunno, I'd like to see the coffee machines incorporated more... like instead of generic cave stuff, we could have a sort of mixed castle/factory feeling.
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Feb 1, 2007, 11:50 AM | ||
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Feb 1, 2007, 11:53 AM | ||
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Feb 1, 2007, 11:53 AM | |||
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Feb 1, 2007, 12:13 PM | |
It wouldn't be too different from, say, Windstorm Fortress.
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Feb 1, 2007, 12:53 PM | |
Windstorm Fortress can just as easily look like an underground castle as one high up in the sky..
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Fear cuts deeper than swords |
Feb 1, 2007, 02:10 PM | ||
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Feb 1, 2007, 05:15 PM | |
And what do we get? Kansas!
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Feb 1, 2007, 05:50 PM | |
Kansas was quite more succesful than most other LMATs other than Omen Woods (which also did not see large theme discussions)
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Feb 1, 2007, 09:03 PM | |
So... what? No discussion allowed on the subject of tiles yet-to-come, you can only post tiles and offer opinions on what has been submitted?
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Feb 2, 2007, 04:32 AM | |
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Feb 2, 2007, 04:32 AM | |
I have not suggested any new rules anywhere. Do whatever you want. Just don't get the introspection/discussion to actually-posting-tiles ratio as high as some did the last few LMATs'. You can start by not replying to me. That's exactly what I'm suggesting against.
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Feb 2, 2007, 11:13 AM | |
Well, not much of an edit, but...
(and no I didn't just copy paste and flip) Sloped ceiling, bigger pillar (possibly for foreground), and wider slopes for dirt ground. As seen, it uses the brown dirt version. ![]() I also moved a few tiles to get the slopes arranged better.
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Proud noob member of the Cracco Clan. |
Feb 2, 2007, 12:50 PM | |
Yeah. Just leave out the coffee machines.
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let's make a tileset |
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