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Nycky1.txt | 0.38 kB | 27 Jan 2006 | |
Jungles.j2l | An unknown mission | 2.71 kB | 27 Jan 2006 |
mucky.j2l | Muck it up! | 1.67 kB | 27 Jan 2006 |
MuckamokNight.j2t | Jazz 2: Muckamok Night | 73.92 kB | 24 Jan 2002 |
Bonus3.j2b | Jazz 2 Bonus Stage | 198.59 kB | 14 Jul 1998 |
Muckamock.j2b | Muckamok ReMiX | 283.73 kB | 26 Jan 2002 |
Sorry for the bug, there was an error in upload…
May I ask what is so wrong with rating below one? Honestly, some level packs deserve it, and it’s oprressing my reviews. Infact instead of just removing the rating, many of my below 1 rated reviews got deleted. The ‘bug’ has been around for over a year, so deleting it seems like a dumb move.
How does this fit into my review? I’ll tell you: THIS PACK DESERVES A .5 AND I CAN’T RATE IT THAT. Hoenstly, a 1 is giving this messy heap of junk too much credit. And it’s bugging me to no end.
Both levels have an insane ammount of places where you fall to the bottom of the level. They are incredibly short, nothing is explained except Jazz got some wrong mission and he magically warped from a Jungle to Muckamok. Even on hard, I found no difficulty, and calling this thing ‘fun’ is downright insane. The eyecand is horribly bad(and quite laughable in the first level).
Do not download this, it’s a waste of time.
Wow…wow…that was sad dude. The graphics were neat but come on when u make a level actully make the level! Not this 5 secs stuff. Honestly it took me longer to load the game then to beat the levels. when u put out part 2/3 make more then 2 levels and make them longer then 50×50.
This is very bad.
DEVAN’S GONE MAD REVIEW:
EYECANDY: Very poor. I think you used Layers 4 & 8. You must also use Layer 5, 6 or 7 if you want a good background. There was hardly any background in Muckamok. There was little Eyecandy in the Jungle level. The Exit sign in the Muckamok level was facing the WRONG way. 1/10
GAMEPLAY: There was hardly any. I finished the whole level pack in 20 seconds. You could also fall off very easily. 0/10
OBSTACLES/ENEMIES: No obstacles, not even any Buttstomp or Destruct scenery were in any of these levels. Very few enemies can be found in both levels. 1/10
PICKUPS: There was some useless Bouncer and Seeker ammo in Level 1. There was also only about 10-20 gems. There was a pointless Electro Blaster Power-Up at the beginning of Level 2 (Muckamok). Hardly any pick ups could be found in either of these 2 levels. All of the other weapons were not even needed. 1/10
TOTAL = 3/40 (0.75)
BONUSSES/MINUSSES:
No bonusses.
Very poor choice of music in the Jungle level. -0.25
OVERALL MARK: 0.75 – 0.25 = 0.5
But it will have to be a 1 since scores below that are impossible on J2O.
If you do make Part 2, make sure it is longer and much bigger. Also, make sure there is more than 2 levels.
DOWNLOAD RECOMMENDATION: No
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Eat your lima beans, Johnny.
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