Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity Remastered | P4rr0t | Single player | 7.5 |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "RClvl4.j2l"
#pragma require "RClvl4-MLLE-Data-1.j2l"
#pragma require "JazzCity2_Airship.j2t"
/*************************************************
Created by Parrot86 - RabbitCity: Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |RabbitVille - Tunnels 1 / 2");
jjAlert("||RabbitCity : Remastered - Level: |4");
jjAlert("");
jjAlert("");
jjTexturedBGFadePositionY = 1;
jjUseLayer8Speeds = true;
}
void onFunction0() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("FBI Spaz:||||| Sorry, but you are not allowed! GET OUT!");
jjAlert("Player:||||| Why ?");
}
void onFunction1() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("FBI Spaz:||||| Beware of enemies!");
jjAlert("Player:||||| Ok");
}
void onFunction2() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("People:||||| I am scared for enemies!");
jjAlert("Player:||||| Dont worry, i will kill enemies!");
}
void onFunction3() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|*** No Entry ***");
jjAlert("");
jjAlert("Player:||||| Hmm");
}
void onFunction4() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Message Sign:||||| You can't enter the house of Jazz. Only for RabbitCity 2 - Episode 5");
jjAlert("");
}
void onFunction5() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("???:||||| HELP ! !");
jjAlert("Player:||||| Huh");
jjAlert("???:||||| HELP ! !");
jjAlert("Player:||||| Where ? !");
}
void onFunction6() {
jjAlert("|System *** IT'S LOCKED - RED ACCESS CARD REQIRED ***");
jjAlert("");
jjAlert("???:||||| HELP !");
jjAlert("Player:||||| What's your name ?");
jjAlert("Andy:||||| My name is Andy... but help me please!");
jjAlert("Player:||||| Andy !! I have a green access card key. but doesn't work!");
jjAlert("Andy:||||| Oh, but you need a red access card key. Help me to stop enemies !");
jjAlert("Player:||||| Oh, ok... i'm going to find a red access card key");
}
void onDrawLayer4(jjPLAYER@ p, jjCANVAS@ canvas) {
canvas.drawString(160*32, 22*32-16, "|House of Jazz",STRING::MEDIUM);
canvas.drawString(121*32, 21*32-16, "|B|A|R",STRING::MEDIUM);
}
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