Apr 17, 2004, 01:18 PM | |
L33tz4n attacks Solstice
Shuriken attacks Solstice Solstice attacks L33tz4n L33tz4n dies ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Shuriken(Move:2) ![]() ![]() Enchantresphere(Move:1) ![]() ![]() Solstice The Christmas Tree(Teleport) ![]() ![]() |
Apr 17, 2004, 01:27 PM | |
Solstice the Christmas Tree attacks Shuriken
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Shuriken(Move:2) ![]() ![]() Enchantresphere(Move:1) ![]() ![]() Solstice The Christmas Tree(Teleport) ![]() ![]() |
Apr 17, 2004, 01:44 PM | |
Shuriken attacks Solstice
The Enchantresphere attacks Solstice Solstice the Christmas tree dies! You wipe the sappy residue from your blade. The Christmas tree shudders under the energy of the Enchantresphere's attack, and comes crashing to the ground. The Enchantresphere stays floating there for a moment, then vanishes into thin air. As you tend to your wounds, you look out across the battlefield at your fallen comrades, wondering if it would be considered graverobbing to take their stuff before they're buried. The hole between the four pillars is still there, and you think you can make out light coming from inside it. Inventory: -Katana -Armor -NINJA Pants Exits are south and the hole. I'd also appriciate some critique of the battle system. |
Apr 17, 2004, 01:49 PM | |
I think there should be more items that are useful in battle.
__________________
<img src="http://i25.photobucket.com/albums/c100/Ashton_JX/the_web/stupid_prize.gif" border="0" alt="The rodent thingy wasn't worthy."> I would not want anyone having sex with my cocktail. ~ Radium |
Apr 17, 2004, 02:18 PM | |
You leap down the hole. After about a (slightly painful) twenty foot drop onto a metal floor, you find yourself in a small room. The walls are made of metal, slightly rusted from a bit of water leaking through the celing. The chamber is lit by lights hanging from the a wire along the celing. The only obvious exit is through a door to your south.
*saved* |
Apr 17, 2004, 02:30 PM | |
The walls are perfectly solid. Even rusted, it would take ages to get through one.
You head down the south corridor. It leads to another room, also with rusted metal walls. There are exits to your east, west, and north, but the passage to your east is completely dark. A large lever is in the middle of the room. |
Apr 17, 2004, 03:22 PM | |
Action: Close eyes
Action: Listen carefully
__________________
Ooh, shiny link... Must click it... |
Apr 17, 2004, 03:48 PM | |
uhh....why didn't we take the inventory items from our dead party members instead of just leaving them there?
__________________
Fear cuts deeper than swords |
Apr 17, 2004, 04:13 PM | ||
Quote:
__________________
<img src="http://i25.photobucket.com/albums/c100/Ashton_JX/the_web/stupid_prize.gif" border="0" alt="The rodent thingy wasn't worthy."> I would not want anyone having sex with my cocktail. ~ Radium |
Apr 17, 2004, 05:40 PM | |
Bah. Accidentally ignored Xion's post =\.
Go: East
__________________
Fear cuts deeper than swords |
Apr 18, 2004, 12:44 AM | |
I have this strange feeling I should be starting another map right about now. Well, not NOW. It's kind of late.
|
Apr 18, 2004, 09:14 AM | |
So, made one plz thx ^____________________________^;;;;;;;
__________________
Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Apr 18, 2004, 11:16 AM | |
Ok, Infinite can do it, then.
|
Apr 18, 2004, 01:15 PM | |
North!
|
Apr 18, 2004, 01:20 PM | |
Activate night vision.
|
Apr 18, 2004, 01:28 PM | |
South, west.
|
Apr 18, 2004, 01:49 PM | |
You head back south and then down the brightly lit west hallway. A large metal gate is here, and you hear a loud buzzing noise coming from behind it. Behind the gate, it is too dark to see very far. The wire the lights are suspended from goes over the top of the gate and into the darkness behind it.
The gate is locked, and a sign reading "repairman only" hangs on it. |
Apr 18, 2004, 02:07 PM | |
Climb gate.
|
Apr 18, 2004, 02:13 PM | |
Insert katana in lock.
|
Apr 18, 2004, 02:37 PM | |
East, east.
|
Apr 18, 2004, 02:40 PM | |
You walk back east and go down the east hallway. This room is also fairly well lit and made of metal. There is a lever in the middle of this room as well, and exits are north, south, and back west. The southern hallway is lit.
|
Apr 18, 2004, 02:45 PM | |
I'm starting to get an idea of what's going on here.
South. |
«
Previous Thread
|
Next Thread
»
Thread Tools | |
|
|
All times are GMT -8. The time now is 04:41 PM.
Jazz2Online © 1999-INFINITY (Site Credits). Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats. Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Original site design by Ovi Demetrian. DrJones is the puppet master. Eat your lima beans, Johnny.